TerraTech

TerraTech

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Uppdatering: 5 mar, 2023 @ 21:20

Minor bugfixes

Uppdatering: 27 feb, 2023 @ 21:55

Fixed crashes

New modules documentation coming soon

Uppdatering: 13 feb, 2023 @ 0:08

Fixed issues with tracks exceeding 6 max tech lengths

Uppdatering: 12 feb, 2023 @ 22:02

Documention for new components (on Github) coming next major update

Added new toggle in settings with appropreate mods to enable "Exit"(to desktop) button in the in-game pause menu
New placeholder selection wheel UI
Improved UI functions
New "Scanner" module

Some backend changes for Tony Rails stability

Uppdatering: 5 feb, 2023 @ 19:56

Multiple major tweaks to TonyRails bogie stability issues - Attempt 2 without world-breaking bugs

Uppdatering: 5 feb, 2023 @ 19:41

Found massive loading issue that caused techs to "spontaneously disappear" and reverted

Uppdatering: 5 feb, 2023 @ 19:27

Multiple major tweaks to TonyRails bogie stability issues

Uppdatering: 31 jan, 2023 @ 19:15

+ Increased train bogie stability
+ Fixed some visual issues with the bug reporter
+ Repair Beams should now take up far less performance while looking for targets

Uppdatering: 24 jan, 2023 @ 15:36

Givers WIP

Uppdatering: 21 jan, 2023 @ 12:23

Made bug reporter a bit more readable, adjusted track effects, and now "ghost tracks" should no longer appear