Serious Sam 4

Serious Sam 4

Material Overhaul
Se afișează 1-10 din 22 intrări
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Actualizare: 30 iul. 2024 @ 7:56

General:
- Implemented cannonball explosion sound effects from SS3/Fusion.

Actualizare: 11 apr. 2024 @ 17:06

General:
- Implemented Grenade Launcher and Grenade sound effects from SM.

Actualizare: 18 mai 2023 @ 11:55

Actualizare: 9 febr. 2023 @ 11:39

General:
- Updated all effects to have consistent colours throughout.
- Severely improved effect rendering order.
- Grenades and Shotgun Grenades now create a shockwave + a fast light upon explosion.
- Updated all Chainsaw Explosion effects to more accurately represent the falloff from the explosion.

Lava:
- Fixed gigantic melee hit particle effect.

Ice:
- Updated bullethole decals to fit more accurately onto ice textures.

New features:
- Added a new "Ice_Slide" material for mappers to use! Uses sliding ice mechanics from SM.

Actualizare: 28 mai 2022 @ 1:59

Actualizare: 28 mai 2022 @ 1:58

Actualizare: 23 mai 2022 @ 7:44

General:
- Incorporated fixes from the new SS4 update.
- Optimized and added a few more missing effects.
- Removed redundant particle effect files.

Actualizare: 18 mai 2022 @ 4:47

General:
- Ported a few SM sounds/particle effects into SS4!
- Updated melee hit sound effect generation parameters.

Actualizare: 6 apr. 2022 @ 11:55

General:
- Updated ranges at which the particles show/disappear.
- Fixed up messy water colours in the particles for the water material.
- Updated particle size logic at distances.
- Fixed certain particles showing up at incorrect heights.
- Few more consistency fixes across the board.

Actualizare: 6 apr. 2022 @ 3:33

General:
- Fixed ECF incompatibility.