Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

The Grand Prix
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Update: 7 Nov, 2023 @ 12:23am

(*) Fixed a bug where drivers would get a delta above the DNF/DSQ value

Update: 16 Jul, 2023 @ 3:27am

(*) Reworked the autosolve system for less than 6 solves, to prevent errors:
- Now relegated to the solve flag. If the module displays "No Solves", press the flag to autosolve the module.
- For Twitch Plays, if the message appears, type !# autosolve instead.

Update: 8 Jun, 2023 @ 12:52pm

(*) Fix penalty rule 2 always being true

Update: 21 May, 2023 @ 6:25am

(*) Updated the "show" Twitch Plays command name to "review" to prevent the command clashing with the general TP show command

Update: 23 Apr, 2023 @ 1:11pm

(*) Big module revamp. Credit to eXish

- Team names used are now the full team name from the manual
- Fixed phantom lap sectors being shown in strike mode sometimes whenever a black or white flag would be rolled but then rejected by RNG
- Added some periods to the end of some logging messages for uniformality
- Fixed logging error in first blue flag rule
- Fixed off by 1 error for the driver used in blue flag rules
- Fixed all deltas being reset to 1 whenever a driver was dropped by a red flag
- Reworked elimination system for red, white, and black flags so they work properly
- Fixed typo in restart rule 3 logging
- Fixed penalty rule 1 using the wrong array, using 16th through 20th instead of 15th, and logging typo
- Very small change to wording of penalty rule 2 logging
- Fixed penalty rule 3 including lap 3 as true for "3 laps have passed" and a logging bug
- Fixed 4th penalty rule subrule 1 not comparing serial letters and team name properly
- Fixed system for keeping first place 0 internally assuming 0 was always the first index of the array
- Fixed typo with logging the expected result on the final lap
- Fixed lap selection system for strike mode always lowering by 1 on a strike when it doesn't need to
- Fixed strike mode putting "Lap" before the lap counter when it shouldn't be there
- Minimum module count set to 6 instead of 4, to avoid a module with only 2 laps: the green flag and the finish.
- Added a TP autosolver
- Updated bundled manual with latest change from the repo

Update: 10 Mar, 2023 @ 1:12pm

(*) Changed the logging for red flag rule 2 to "Total lap count" for clarification

Update: 9 Mar, 2023 @ 2:38pm

(*) Again, removed the rng manipulation...

Update: 9 Mar, 2023 @ 2:35pm

(*) Fixed the indexing on 2nd penalty rule. It now accurately checks for the previous lap data, rather than the current lap data.

Update: 9 Mar, 2023 @ 2:21pm

(*) Removed RNG manipulation. Hope you had a laugh getting just Penalty flags :)

Update: 9 Mar, 2023 @ 1:22pm

(*) Dropouts now actually count as being removed from the race. Fixed to avoid code exceptions.
(*) Fixed 1st penalty rule now accurately checking for team names