Stellaris

Stellaris

Realistic Pirates [3.14.☠]
Viser 121–130 av 157 bidrag
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Oppdatering: 31. mars 2022 @ 4.17

fix few bulwark issues
sync with The Great Khan Expanded

Oppdatering: 23. mars 2022 @ 10.15

version="3.3.3.0"
fix outer_bulwark diplo
bulwark code opt

Oppdatering: 15. mars 2022 @ 7.57

Hotfix error.log spam - thx Dukko for report

Oppdatering: 14. mars 2022 @ 19.55

few changes for the outer bulwarks

Oppdatering: 14. mars 2022 @ 3.37

version="3.3.2.7"
fixed few scopes
added Privateer scaling with settings + disable option
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/c5cfcdfd62640c875f47df30bcacd3350e1b69c9

Oppdatering: 12. mars 2022 @ 13.20

version="3.3.2.6"
more compatibility using merger_trigger (Human Fallen Empire, ZoFE, The Empty Vagrant)
re-add vanilla pirate effects for backward-compatibility

Oppdatering: 8. mars 2022 @ 12.33

Optimization: Replace a lot of deprecated vanilla pirate scripted effects with new syntax

https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/d5b260453203e75a19676ed9ac247fe9ffd8f0aa

Oppdatering: 6. mars 2022 @ 15.35

improved Pirate Republic start
+ adding pirate fleet effects (not that important)
+ fix second Pirate Republic start (more restrictive)
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/687c197f80ddae2ca179a19769d023fac38baeb2

Oppdatering: 6. mars 2022 @ 1.34

better pirate army scaling with difficulty

Oppdatering: 6. mars 2022 @ 0.52

few adjustments
made minor compatible with Ethical Gestalts
made pirate army scaling with difficulty
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/bd6c4bc89ba94bed8832ca4338901368770dcacf