Stellaris

Stellaris

Realistic Pirates [3.14.☠]
121-130 van 157 items weergegeven
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Update: 31 mrt 2022 om 4:17

fix few bulwark issues
sync with The Great Khan Expanded

Update: 23 mrt 2022 om 10:15

version="3.3.3.0"
fix outer_bulwark diplo
bulwark code opt

Update: 15 mrt 2022 om 7:57

Hotfix error.log spam - thx Dukko for report

Update: 14 mrt 2022 om 19:55

few changes for the outer bulwarks

Update: 14 mrt 2022 om 3:37

version="3.3.2.7"
fixed few scopes
added Privateer scaling with settings + disable option
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/c5cfcdfd62640c875f47df30bcacd3350e1b69c9

Update: 12 mrt 2022 om 13:20

version="3.3.2.6"
more compatibility using merger_trigger (Human Fallen Empire, ZoFE, The Empty Vagrant)
re-add vanilla pirate effects for backward-compatibility

Update: 8 mrt 2022 om 12:33

Optimization: Replace a lot of deprecated vanilla pirate scripted effects with new syntax

https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/d5b260453203e75a19676ed9ac247fe9ffd8f0aa

Update: 6 mrt 2022 om 15:35

improved Pirate Republic start
+ adding pirate fleet effects (not that important)
+ fix second Pirate Republic start (more restrictive)
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/687c197f80ddae2ca179a19769d023fac38baeb2

Update: 6 mrt 2022 om 1:34

better pirate army scaling with difficulty

Update: 6 mrt 2022 om 0:52

few adjustments
made minor compatible with Ethical Gestalts
made pirate army scaling with difficulty
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/bd6c4bc89ba94bed8832ca4338901368770dcacf