MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Special Variant
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Update: 11 Sep, 2022 @ 11:58am

* Added Trebuchet 6X (RT) and 9R (thanks to Ron1977)
* Fixed intro date on BlackKnight S7
* Fixed loadouts for MWO mechs mod (Direwolf and Black Lanner Prime): if you install that mod you will now have proper loadouts.
* Ported to YAML API 0.25

Update: 13 Aug, 2022 @ 1:35pm

* Fixed Wolverine WVR-X loadout with new lighter harjel and double claws!

Update: 31 Jul, 2022 @ 2:29am

* Yet another mod rename for better discoverability: Yet Another Special Variant
* Fixed the Blackknight BL-S7. It now has heavy melee weapons in both hands for maximum close quarter carnage. DLC3 required!

Update: 23 Jul, 2022 @ 8:24am

* Jagermechsplosion: JM-JO, JM7-C3BS, JM7-D, JM7-F, JM7-G
* Added C.A.S.E. to variants which should have it.
* Fixed a few loadout issues including the TDR-ERIS
* All Clan mechs now have C.A.S.E. enabled by default.

Update: 11 Jul, 2022 @ 1:07pm

* Fixed availability of the Marauder II variants.

Update: 7 Jul, 2022 @ 9:06am

* Fixed Urbanlord salvage shares
* Updated Urbanlord loadout to include improved JJs and Laser insulators (happy salvaging)
* Fixed filler slots on Spinal Mount HGR Tier2-5

Update: 4 Jul, 2022 @ 11:53pm

Fixed MAD-RSC loadout

Update: 4 Jul, 2022 @ 12:38pm

* Ported fixed equipment to the new YAML engine system (your existing Conquistadors will no longer have a fixed engine, have fun)
* Added fixed advanced small cockpit to all Conquistadors

Update: 15 Jun, 2022 @ 10:29am

* Use plain Equipment.Ammo tag for double bins
* Fixed intro date for RAC/20 (RISC and Clan)

Update: 15 Jun, 2022 @ 3:43am

Re-packaged for DLC3