tModLoader

tModLoader

Storm's Additions Mod
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Update: 5 May @ 9:29am

v2.6.4.4
Changes
  • Defeating the Plantera (or Overloaded Scandrone with config enabled) will now allow that character to pick up and use the modded temple items on any world where the boss hasn't been defeated without triggering the temple curse.
    - Characters who haven’t defeated the Plantera can still use them on worlds where the boss has been defeated.
  • The Disable temple curse config now fully disables every aspect the curse, including the life drain when using them

Update: 2 May @ 1:44pm

v2.6.4.3
Removals
  • Touch Grass mode has been removed, and any Special Grass Seeds in your inventory have been replaced with "A Blade of Grass" (The joke weapon not the real thing)
    - If the mode was already activate in your world then your world will revert to not having it, as all code for it has been commented out.
    - Will it return in the future? probably not anytime soon

Update: 28 Apr @ 10:19am

v2.6.4.2
Bug fixes
  • Fixed a sound issue that occurred when firing the Eyestalk at a wall or floor point blank
    - The eye will no longer bounce back if it does not have a line of sight to the player

Update: 11 Apr @ 6:41am

v2.6.4.1
Changes
  • Added a warning to the tooltip of the Special grass Seed saying how the touch grass mode is a joke mode and is unbalanced.

Update: 1 Apr @ 7:23am

v2.6.4
Additions
  • Added Touch grass mode, activated with a Special Grass Seed which can be crafted with nothing while standing on regular grass
    - The mode makes it so you must stand on any type of grass every 5 minutes or face the consequences
    - Standing on grass grants the following buffs: +50% damage, +25% crit chance, +33% damage reduction, increased speed and acceleration, the ability to dash
    - Any method of manual grass spreading is disabled ;)
  • Added A Blade of Grass, crafted from nothing when standing on regular grass
    - Yes that’s literally it, a blade of grass, doesn’t count as touching real grasss
Bug fixes
  • The Galactic Baseballer can no longer be obtained from Obsidian lockboxes
  • Fixed an error in the Oil Can tooltip

Update: 9 Mar @ 8:54am

v2.6.3.3
Changes
  • The Galactic Baseballer has been retiered and is now crafted with meteorite bars, fallen Stars, and an evil material
    - Damage reduced from 32 to 25
    - The broken debuff now only makes enemies take 10% extra damage, but also now deals 10 damage per second
    - No longer generates in Shadow chests, and the Life Emblem chance to generate has returned to 33%
  • The Oil Can now only consumes 2 cans when igniting enemies
  • The Teddy Bear now grants the regeneration buff for 10 seconds instead of 5
  • The Cyclone Emblem projectile now deals 50% the damage of the held weapon but only hits twice
  • Updated the Shroomite Launcher Attachment + Scope sprite
  • Updated the Flask of explosives sprite

Update: 7 Feb @ 10:33am

v2.6.3.2
Changes
  • Updated The Galactic Baseballer sprite
Bug Fixes
  • The Painbringer should no longer remain invincible after a phase transition on Multiplayer
    - Most telegraph lines have also been disabled on multiplayer due to them causing a lot of lag and being inaccurate

Update: 20 Jan @ 8:53am

v2.6.3.1
Changes
  • All placed banners have been updated, they now swing in the wind and react to the player
    - However this new system was not compatible with the old banners, so any placed banners will be replaced with an “IOU banner”
    - The IOU banner can be mined and then crated into any other modded banner at a loom with a certain material
  • The Galactic Baseballer main swing no longer has damage falloff
  • The Hornet’s Sting drop rate increased from 1.5%/2% to 3%/4% (1 in 33/1 in 25)

Update: 15 Jan @ 10:36am

v2.6.3
Additions
  • Added the Galactic Baseballer weapon, found in Shadow Chests and also Dropped from Demons Post Skeletron
    - Left clicking swings the bat for a basic attack, but each time an enemy one charge will be added to the bat per swing.
    - At 10 charges the bat is powered up, and right clicking will create a powerful swing that has extra range, always crits, and ignores 15 defence
    - The Power swing will inflict the Broken Debuff, which makes enemies take 15% more damage for 5 seconds
    - If no enemies are hit with the power swing it does not need to be recharged
    - “RULES ARE MADE TO BE BROKEN!”
Changes
  • Shadow chests now have a 50% to contain either the Life Emblem or The Galactic Baseballer
    - Demons now have a 3% chance to drop either Life Emblem or The Galactic Baseballer post skeletron
  • The Heavy Horseshoe Rocket Boots have been renamed to the “Longfall Boots”
  • All Aura Swords/weapons now have dust particles when swung

Update: 3 Jan @ 8:09am

v2.6.2.5
Changes
  • The Overloaded Scandrone music intro is no longer a separate file, and is played along with the rest of the track
  • The Mini Drill is no longer found in gold chests, and is instead purchased from the Demolitionist after any early game boss is defeated
    - Range penalty reduced from -2 to -1
  • The Jungle Spore Gun projectiles now explode immediately on impact, the explosion loses 20% damage for each enemy hit
    - Use time reduced from 22 to 18, projectile spread reduced, and projectiles spawn further back in the barrel of the weapon
    - They also have a 50% chance to inflict poison for 5 seconds
Bug Fixes
  • The Forbidden Sentry and Jungle Spore Gun no longer harm friendly NPCs