Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

分久必合UAD BETA Part 1
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Update: 10 Apr, 2022 @ 4:29pm

Update: 29 Mar, 2022 @ 4:34pm

• 感谢MuTaTeDtReE授权,集合了他制作的 Yuan Shu getting his building art back mod,修正战役中袁术独特建筑的图标;
• 修正单挑中无法使用其他单位攻击敌将以打断单挑的问题;
• 感谢Dead Baron, 让兀突骨的大斧使用了更符合其图标的模型;
• 修正军队移动可能卡住的问题。

Update: 23 Mar, 2022 @ 4:30pm

Update: 22 Mar, 2022 @ 4:35am

Recent updates:

1. Overhauled the council issues that create pirate or nomad invasions in northwest, northeast and southeast. Now those invasions will have their own factions and unique initial units.
2. Overhauled the logic of gaining equipment after a battle or occupy settlement. Enabling to get some vanilla equipment that nearly can’t be gained in vanilla, including some unique equipment.
3. Adjust auto-resolve bonus, mainly decreased penalty for attacking settlements.
4. Recruiting Liyang daring infantry now require the general to reach level 3.
5. Slightly increased maximum fire angle for crossbow and sling.
6. Increased range damage bonus when shooting on high ground.
7. Increased the ignition chance a little when raining to avoid a bug, but it is still lower than vanilla.
8. Fixed a bug that weapons of spear & shield cavalry have too much anti-cavalry bonus.
9. Forbid AI to use the loose formation to increase their combat efficiency.
10. Added formations for all general bodyguards in record mode, and removed two-hand axe and glaive units’ pike wall formation.
11. Edited some units’ ground type effect groups and weight UI group to improve consistency.
12. Added formations to Quingzhou units and buffed them a little.
13. Generals’ ground effect group now will depend on his mount.
14. Decreased AI’s chance to use these issues and increased the cost to use them.
15. Fixed the dynamic army size and supply script.
16. Changed the throw javelin ability from targeting an enemy to target a certain region to avoid a bug.
17. Decreased the civilian number during siege battles to improve performance.
18. Fixed the vanilla bug that some issues will target garrison captains instead of actual characters.;
19. changed some rebel faction’s culture to bandit to avoid losing imperial favour when attacking them.
20. Now if a none-nanman faction’s army has a nanman general in it, then the army won’t suffer from the nanman land debuff. The debuff refresh on a new turn.
21. Some minor fixes that I can’t remember.

Update: 19 Mar, 2022 @ 2:56am

Update: 19 Mar, 2022 @ 1:25am

Update: 16 Mar, 2022 @ 4:34pm

Update: 16 Mar, 2022 @ 8:29am

Update: 16 Mar, 2022 @ 7:28am

Update: 15 Feb, 2022 @ 1:51pm