Teardown
Gasoline Flamethrower
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Update: 30 jul 2023 om 3:35

- fix not being able to burn things after turning the knob

Not sure what exactly changed, but turning the knob lead to the nozzle being blocked by "something", so I'm guessing an update broke behaviour of raycasting from inside a voxel in some cases.

Update: 2 jun 2023 om 5:33

Update: 15 sep 2022 om 9:28

Update: 10 sep 2022 om 11:59

fix: nozzle keybind defaults not being set correctly if no options haven't been opened yet

Update: 10 sep 2022 om 11:05

feat: improve particles
feat: adjust light colors

Update: 4 sep 2022 om 8:40

feat: add option to set the inventory slot
fix: some options menu quirk, also removed the non-functioning debug toggle

Update: 3 sep 2022 om 4:07

fix: some unnecessary function calls

Update: 8 mrt 2022 om 11:26

fix: flame particles sticking to surfaces which sometimes introduced dissimilarities with simulated particles
chore: improve parts of the code base

Update: 15 feb 2022 om 11:44

fix: options resetting when reentering options screen
performance: improve performance by removing unnecessary particles

Update: 6 feb 2022 om 18:06

fix: mod not working after reload

Apparently the "#include" syntax does not work after reloads, so i had to implement a workaround.
Sorry for the inconvenience!