Garry's Mod

Garry's Mod

The Backrooms
Näytetään 41–50 / 54
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Päivitys: 22.5.2022 klo 12.21

- Added the ASYNC lab outside the threshold, with working doors, blast shields, and toggleable switches!
- Completely redid the layout of the Backrooms surrounding the new lab to be more in-line with Kane's videos
- More optimization has been done, now with the addition of occluders
- Added the faint "ding" sound present near the threshold room and adjacent lab
- Made the map taller by about 16 units
- Slightly reduced the volume of the Backrooms light hum
- Fixed missing/purple reflections in the threshold room (I hope)
- Fixed many other bugs
- Updated cubemaps to be more detailed
- Updated navmesh

Päivitys: 14.5.2022 klo 22.17

- Completely redid the threshold room according to the Pitfalls video. Too much to cover specifically, though the new features include a new lab, a top observation room, various interactive details such as "wearable" hazmat suits, and a working elevator lift!
- Added more detailed AI nodes and cubemaps, especially in the threshold room
- Updated navmesh

Päivitys: 16.3.2022 klo 18.07

- Fixes
- Updated navmesh

Päivitys: 15.3.2022 klo 19.14

- Fixed bugs relating to the extension of the map

Päivitys: 9.3.2022 klo 17.30

- Added a trigger that blocks the threshold sound from being heard in the Backrooms when it is closed, as still hearing it would not make sense
- Increased time it takes for the threshold button to be usable again after being pressed (spam prevention)
- Updated navmesh

Päivitys: 26.2.2022 klo 13.22

- Moved threshold spotlights further apart
- Fixed lighting bug at integral location of the map
- Updated workshop screenshots to fit new lighting
- Various changes and fixes

Päivitys: 21.2.2022 klo 18.17

- Added many more details to the Threshold room, as well as giving it AI nodes
- Moved player spawns to be further away from the Threshold, as one should not be able to get there immediately after spawning in
- Slightly increased volume of the light hum
- Fixed flickering overlays
- Multiple bug fixes

Päivitys: 20.2.2022 klo 13.09

- Finally perfected the light color
- Adjusted the wall texture slightly, as it contributed to the map being weirdly "green"
- Added more cubemaps for better reflections
- Fixed bugs

Päivitys: 20.2.2022 klo 11.43

- Doubled the map's size!
- Made the lights less green
- Added some cubemaps
- Various fixes and optimizations

Päivitys: 20.2.2022 klo 8.57

Added Threshold ambience