Barotrauma

Barotrauma

SRI-7 Remora RC/Self-Guiding Torpedo
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Update: 27 Dec, 2022 @ 5:43pm

unhid from menus, this potentially caused an issue with the gws not being able to be loaded for some reason.

Update: 25 Oct, 2022 @ 11:21pm

- Modified pump control circuits a bit

Update: 25 Oct, 2022 @ 11:11pm

- Greatly decreased the size of the hull and changed the position of the launch tubes to increase chance of all depth charges hitting
- Decreased update time for calculating jerk to 0.05 seconds
- Removed explosives crate
- Increase number of depth charges held to 4(was 2 previously)
- Greatly decreased the power draw of all components
- Nerfed battery since we don't need as much power to run the torp now

Update: 17 Mar, 2022 @ 12:03am

Fixed an issue where docking triggers detonation. Adjusted the launch tube angle up by 5 degrees to 15 degrees above horizontal for both SRI-7A, and the top row tubes of SRI-7B.

Update: 16 Mar, 2022 @ 12:55pm

Updated the detonation mechanism: Now checking high Jerk values instead of high Acceleration values. Removed the glass pieces in SRI-7A so there's a chance to get full depth charge damage on creatures. Made it so battery charge doesn't drain while docked.

Update: 12 Mar, 2022 @ 12:56pm

Moved the torpedo interface to its own mod. Made all the sensors hidden instead of transparent. Added the multi carry variant SRI-7B torpedo.

Update: 13 Feb, 2022 @ 2:37pm

Updated thumbnail

Update: 3 Feb, 2022 @ 7:37pm

Fixed an issue where the crate shelves were not accessable for changing out the explosives.

Update: 23 Jan, 2022 @ 9:05pm

Made unaccessable parts of the torpedo indestructible, so it is salvageable and can be used for a second run.

Update: 23 Jan, 2022 @ 11:41am

Updated the torpedo interface file