Tabletop Simulator

Tabletop Simulator

Pokemon TCG with Real Boosters V2 (up to Mega Evolution)
Viser 111-118 af 118 forekomster
< 1 ... 10  11  12 >
Opdatering: 1. feb. 2022 kl. 8:40

- Fix minor issue causing cards on the well's snap point (a common solution for non-energy attachments) to be switched with the card to their right as well as their slot.

Opdatering: 31. jan. 2022 kl. 6:16

- Fixed a bug causing all cards generated to not be hidden in hands

Opdatering: 30. jan. 2022 kl. 9:22

- Added a new tile that allows you to search cards on the API by name and format
- Made the box anti-Gravity, to mitigate issues with mesh differences (thanks saxsaxsax HUGE MAGIC HANDS for the idea)
- Fixed cards not remaining in the hand when packs were opened in the hand with spread off.
- Updated the dev tools to be slightly easier to use

Opdatering: 29. jan. 2022 kl. 9:57

-Fixed all packs being base set

Opdatering: 28. jan. 2022 kl. 17:25

- Generations fixed (was generating incorrect packs due to the deck being in a different order than assumed)
- Optimised set-cache creation further. Almost all lag when using the whole-set button is asset loading now. Also makes opening packs more efficient but the difference is only noticeable with auto-spread off
- Mentioned the counters that allow cards to fall through them when physics is set to full in the description. They were always there but I had forgotten to mention it. If you are curious, it's because they have 0 mass.
- Fixed more description formatting errors and added some overlooked credits (sorry)

Opdatering: 23. jan. 2022 kl. 7:43

- Unlocked the central box, for easier movement
- Added some energy boxes to the center of the area
- Pre-placed some sorters in the side areas for convenient use while deck-building
- Some small tag and description cleanups

Opdatering: 22. jan. 2022 kl. 12:25

Opdatering: 22. jan. 2022 kl. 12:24