Space Engineers

Space Engineers

Flight Controller - Basic
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Opdatering: 30. jan. 2022 kl. 17:39

Opdatering: 30. jan. 2022 kl. 8:55

Formatting and cleanup in Visual Studio

Opdatering: 30. jan. 2022 kl. 7:15

Fix undamper status message and input calculation when stopped.

Opdatering: 29. jan. 2022 kl. 20:34

Finishing everything up here.

- Turn on dampeners altitude, hold, and undamp are all off and we are in gravity.
- Clean up configuration so it's easier to read.
- In undamp mode, fix some calculations and a NaN vector error preventing movement when stopped.
- Hold mode and altitude mode use center of mass.
- Increase thrust in altitude mode to prevent altitude loss when tilted.

Under the hood changes:

- GyroController uses world matrix instead of grid matrix, as TVC does with thrust.
- ByMatrix uses TransformNormal, and takes a second argument when converting from local to world.

I have a couple more features I want to add.

- "roller level" to keep the roll level, but allow pitch and turn.
- Max roll based on thrust for roller mode to prevent loss of altitude.

We'll see when that happens.

Opdatering: 26. jan. 2022 kl. 3:22

Opdatering: 24. jan. 2022 kl. 9:23

Opdatering: 23. jan. 2022 kl. 18:18

Basically everything is done now. Added the undamp mode.

Opdatering: 23. jan. 2022 kl. 17:43

Opdatering: 23. jan. 2022 kl. 17:27

Opdatering: 22. jan. 2022 kl. 11:01

Forwart (not a word!) to the latest version again as the bug is not a bug.