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Femur's Weapons and other items
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Update: 12 Feb, 2023 @ 1:48pm

Finally after a long time full of my mental issues and busy schedules here is the update.

The Consequences of my Laziness update:

Added:
- The Awesome sauce
- Dynasty
- Handle of the hero
- Essence of the hero
- Essence of the aether
- Essence of the ghost
- Essence of Eternity
- Musashi's Wrath
- Shattered reality
- Phantom Xyrias
- Soul Reaver
- Star caller staff
- Terrajato
- Microwave
- Lunar Rapture
- Terradactyl
- Memory of Ghosts
- Flareflurry
- Surgeswarm
- Lihzahrd batteries
- Anniversary
- Ricta
- Claws of the beast
- Slags of the inferno
- Cardiac AR
- TNTeddy
- Nebulous tome
- Tome of violence
- Longest winter
- Aimbot

Reworked
- Spamton
- 322
- Lubrae's ruin
- Yamato
- Pylon engine
- Pylon spear, now known as the Pylon Shredder
- Meowmere plus
- Worldbreaker
and more

Misc
- Various trails had to be redone, some because i wanted to and some because i had to.
- Various tuning to all weapons
- Removed trident (temporarily)
- Tons of resprites
- Tons of recipes updated
- Tons of tooltip changes

Update: 9 Oct, 2022 @ 11:17am

Version 3.8.1 has been published to Stable learn more @

Update: 8 Oct, 2022 @ 12:06pm

Update 3.8

Resprited

Outbreak perfected
Living Blade
Onslaught
Otherworld
Force of Nature
Supernova
Canyonmaker, Worldbreaker, and their projectile.


Added

Femur’s Rifle
Commander of the bees
Mechanical stinger
Aimbot
Living Shotgun
Living Uzi
G11
Kohm
Old Seedler

Reworked
Spamton
Living Rifle
Rip n Terra
Pride of Acrid
Scared Excalibur
Dead mans tale
Eclispes Fall

Nerfed

Arceus
Grand overture
Living Rifle
Outbreak
Infinity lean
The above reworked weapons all received nerfs in the rework process.

(for a reason)
Ode to a moon
The Will of Terrapin
Wrath of christmas
Might of the hollow
Terrarian saber
Living Blade
Heart of Terraria
Greatsword of ascendent.(Now a magic weapon)


Misc.

Fixed the icons
Removed the alternate attack on femurs femurs, it just didn’t make sense to exist any longer.
Buffed reimu and how fast she spawns her projectiles
Corrected the damage types on various things
Updated living blade lines
Updated the sun and how it produces its light
Gave custom use swings to the previously mentioned nerfed for a reason swords
Changed crit values across the board to be lower on 38 weapons
Updated the visuals and corrected the damage value on Outbreak Perfected, it looks cool please use it.
The yamato got its slash visuals updated, and now takes 3 hits to use its judgment slash.
Updated visuals on big bertha
Lamppost got adjusted, it is now bearable on the eyes and got buffed accordingly to match other weapons.



Update: 1 Sep, 2022 @ 2:35pm

Version v3.7.0.1 has been published to Stable learn more @

Update: 1 Sep, 2022 @ 2:28pm

Version v3.7 has been published to Stable learn more @

Update 3.7

Hello, i’ve been busy with life, moving systems and states.

Still had some time here and there to do some things so lets chat

Reworked

Reimu and Marisa, two outdated weapons that needed a makeover. Marisa got a laser weapon with blasts of energy, and remiu got actual orbs as well as her staff and some cards on top of it. Marisa cripples the players movement in exchange for an all powerful beam and blasts of energy on hit. Reimu swings her staff, on hit you spawn a Yin-Yang orb when you release the mouse then all orbs detonate releasing cards.

322, The randomness was a bit boring so i added a counter for its unique strike instead of being pure random, hitting an enemy 32 times will cause a strike of high damage. The damage changing on swing i will keep into the weapon, however this might change later on.

Femurs Femurs right click got remade, I was originally gonna make it into its own weapon to function as the “Zenith” of the mod, however i want to go all in for the heart of terraria being that. So to not scrap that work I replaced Femurs Femurs alternate form “Released” into being that.

Bullet Hell, Now known as onslaught. A retheme and rework, wow how original. The player now dual wields machine guns. A yellow and a blue one, the yellow fires high velocity bullets, and the blue one fires nano bullets. This was done because it was another outdated weapon that I forgot to balance way back when, I wanted to keep the “spammy” vibe with it while making it unique, which is where the dual wielding came from.

The Crucible, This weapon didn’t feel like a sword, or the crucible from doom. Instead of acting like a last prism weapon the crucible now swings a giant sword. The sword itself also received a

resprite.

Resprited
Eclipse's fall
The crucible
Bullet hell (Now known as Onslaught)
Earth



Added

The Railgun (post golem)
Corruption king (Post destroyer)
Crimson queen (Post Skeletron prime)
Fleshwound Spine (Post twins)
Gup mortar (Pillars)

General adjustments

Buffed the solar scissors in the lunar enchantment. Swing cone angle , damage, and a slight change to hit rate

Reduced how fast the sun minion fires and fixed where on the sprite it spawns them.

Tuned a couple of non endgame weapons, including earth, collective obligation, and more.

Fixed the Sacred Excalibur’s projectile

Changed the visuals of the nebula spear in the lunar enchantment, made the ugly purple goop on it go away. Visuals are subject to change again.

Corrected the damage value on the spear as well, it was incorrectly hitting for full damage on all the nails, when it was only supposed to do 1/4 damage per nail. This was corrected and the weapon was brought back in line.

Buffed riptide again, damage and use time.

Nerfed the supernova. Thank you to kusao and kokopai for reporting this in the tmod server. Turns out I forgot to nerf this thing, so I did the following to bring it back in line with current weapons. It now only fires one at a time, the damage has been nerfed also. And the recipe has had more added to it.

Plans

A combined form of metal militia, and the crimson queen and corruption king.
More pre endgame gear
More gup stuff
Boss?
Requests?
Overhaul the moon lord armor, and potentially introduce another set.
Rework more melee weapons away from the traditional shoot form, think on hit effects mostly, looking at you sacred excalibur.
More resprites, Vex mythoclast, Living spear,

Make less melee weapons. There are enough to remake and tune for now, but this allows me to go back and rework the current melee weapons. This isn’t to say I'm stopping completely as I know there is still an audience for that.

Experiment with custom Item.useStyle swinging for melee weapons. This would be different from the current custom melee weapons like the archaic masters sword or the wind of change, those are projectiles and behave as such, while using Item.useStyle will allow for widespread use without having to make a projectile and being able to apply it to more than just a few swords. No promises in making this work right away as it can be finicky.

Some general ideas I’ve set myself on for the next update, some things will take time and testing, along the way ill keep making what comes to mind and what i can and please let me know what needs to be adjusted damage wise or ease of use wise. Thank you all for 7.1k Subscribers.

Update: 4 Aug, 2022 @ 12:34pm

Version v3.6.2 has been published to Stable learn more @

Update: 4 Aug, 2022 @ 12:24pm

Version v3.6.1 has been published to Stable learn more @

Update: 3 Aug, 2022 @ 2:18pm

Version v3.6 has been published to Stable learn more @

Update: 21 Jul, 2022 @ 7:06pm

Update 3.5

Here we go

Reworked

Greatsword of ascendant’s projectile

Terra seedler is now the Force of nature and was reworked

Living spear is now the upgrade to living blade and inherited its on hit effects

Infinity lean is now a big pair of scissors, which grow stronger with the lean debuff

Dawn shall break is now a chainsaw thing, trust me

Eclispe’s fall now has a on hit effect, is weaker, and has a new scythe projectile

Changed the projectile on the right click for FEMUL

Added a small explosion to Celebration mk3

Outbreak is now the upgrade to Collective obligation and CO now uses bullets, is weaker, and has an effect when used with musket balls

Updated visuals for metal militia and tried to make it more consistent

Reworked the seventh column again lel

Pride of acrid is now true melee

The following were all nerfed and moved in progression
Ale warlock
Soul of golem
Falling guillotine
hardmode ore blade
living blade
Collective Obligation
Dead man’s tale
Earth
will of terrapin

The heart of terraria got completely overhauled please use it, its cool i promise.

Sacred excalibur no longer homes into the enemy

Added
Spirit of terraria
Broken Lamppost
Fixed Lamppost
Archaic masters sword
Pylon Engine
The Fourth Horseman

Update: 1 Jul, 2022 @ 3:33pm

Version v3.4.1 has been published to Stable learn more @