Rivals of Aether

Rivals of Aether

Iscream
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更新于:3 月 7 日 上午 6:46

v1.22

- Slightly buffed various aerial movement properties, including double jump height, air dodge speed, and wall jump h speed, while also lowering gravity, very slightly lowering wall jump v speed, and increasing fall speeds. This was all done to mitigate a bug with USpecial that causes Iscream to get "stuck" on walls, which is as far as I know unable to be fixed completely.

更新于:2 月 10 日 上午 11:22

v1.21.1

- Hotfix: Updated the Palutena's Guidance Codec to account for the Curse rework.

更新于:2 月 10 日 上午 11:21

v1.21

- Reworked Curse entirely to prevent a game crash when using Iscream when Abyss CPUs were on the battlefield.

更新于:2 月 7 日 下午 12:59

v1.20

- Added Onyn Ring to UTilt, giving it a much-needed range increase
- Toned down various other moves and attributes, it's been a long time coming

更新于:2 月 3 日 上午 10:36

v1.19

- AI Overhaul Update
- Changed Retro palette swap to Monochrome
- Added a new palette swap based on Onyn Ring

更新于:2022 年 8 月 29 日 上午 8:13

v1.18

- Added Final Smash with Bezel
- Added a new palette swap based on Bezel

更新于:2022 年 6 月 28 日 上午 8:42

v1.17

- New FAir: Dropkick (replacing old bite FAir)
- New Abyss Rune: Rune E - Old FAir
- Reduced Max Air Speed

更新于:2022 年 5 月 3 日 下午 5:30

v1.16

- Fixed the outline for Early Access alt on CSS

更新于:2022 年 5 月 1 日 上午 5:06

v1.15

- Touched up portrait art

更新于:2022 年 2 月 24 日 下午 12:12

v1.14

- Removed the ability to wall cling, as this was the cause of an animation bug that I thought I had fixed but actually hadn't.