Rivals of Aether

Rivals of Aether

Iscream
Mostrando 1-10 de 25 aportaciones
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Actualización: 7 MAR a las 6:46 a. m.

v1.22

- Slightly buffed various aerial movement properties, including double jump height, air dodge speed, and wall jump h speed, while also lowering gravity, very slightly lowering wall jump v speed, and increasing fall speeds. This was all done to mitigate a bug with USpecial that causes Iscream to get "stuck" on walls, which is as far as I know unable to be fixed completely.

Actualización: 10 FEB a las 11:22 a. m.

v1.21.1

- Hotfix: Updated the Palutena's Guidance Codec to account for the Curse rework.

Actualización: 10 FEB a las 11:21 a. m.

v1.21

- Reworked Curse entirely to prevent a game crash when using Iscream when Abyss CPUs were on the battlefield.

Actualización: 7 FEB a las 12:59 p. m.

v1.20

- Added Onyn Ring to UTilt, giving it a much-needed range increase
- Toned down various other moves and attributes, it's been a long time coming

Actualización: 3 FEB a las 10:36 a. m.

v1.19

- AI Overhaul Update
- Changed Retro palette swap to Monochrome
- Added a new palette swap based on Onyn Ring

Actualización: 29 AGO 2022 a las 8:13 a. m.

v1.18

- Added Final Smash with Bezel
- Added a new palette swap based on Bezel

Actualización: 28 JUN 2022 a las 8:42 a. m.

v1.17

- New FAir: Dropkick (replacing old bite FAir)
- New Abyss Rune: Rune E - Old FAir
- Reduced Max Air Speed

Actualización: 3 MAY 2022 a las 5:30 p. m.

v1.16

- Fixed the outline for Early Access alt on CSS

Actualización: 1 MAY 2022 a las 5:06 a. m.

v1.15

- Touched up portrait art

Actualización: 24 FEB 2022 a las 12:12 p. m.

v1.14

- Removed the ability to wall cling, as this was the cause of an animation bug that I thought I had fixed but actually hadn't.