XCOM 2
Mod Jam for Long War of the Chosen
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Update: 19 dec 2021 om 9:06

- Standard, Plasma and Elerium Rockets have +1 radius.

- Shredder Rockets now only increase damage taken by the target by 20% (down from 33%), while Shredstorm Rockets now only increase damage taken by the target by 35% (down from 50%).

- The Chosen now come with the Layered Armor ability (from Mechatronic Warfare Perk Pack, which is now required going forward). This is done through XComWeaponSkinReplacer.ini in the main Mod Jam Config folder if you want to remove it.

Update: 18 dec 2021 om 9:02

- An update to Aks' Russian Localization.

Update: 17 dec 2021 om 9:19

- Beam Pistols and Beam Autopistols no longer require an Elerium Core to build. All other costs remain the same.

Update: 17 dec 2021 om 9:13

- Frost Necromancers should no longer be able to use Frost Corress as their scamper action.

Update: 17 dec 2021 om 6:08

- Fixed a bunch of header typos, which should fix some bugs such as the Whippit Shotgun having no stats.

Update: 16 dec 2021 om 12:30

- Added support for Iridar's Disposable Rocket Launchers 3.0 mod. For players, this should function the same as the original version. It's up to you whether you want to make the switch, as I did not remove any config that the old version relies on. Let me know if anything weird is going on regarding Localization.

Update: 16 dec 2021 om 11:00

- The changes from the Mod Jam Frost Legion Tweaks mod have been worked into this new version of Mod Jam. You won't need the Frost Legion Tweaks mod going forward.

Update: 16 dec 2021 om 10:06

- Initital re-release as a result of LWOTC's own Workshop release.

- An update to Aks' Russian Localization.