Tabletop Simulator

Tabletop Simulator

Too Many Bones: Trove Chest Edition [COMPLETE]
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更新: 2022年4月8日 @ 6時29分

Feature:

When in a campaign game the day counter and progress point tracker will reset and be set up when loading the table for the next tyrant.

更新: 2022年3月27日 @ 17時08分

更新: 2022年3月6日 @ 17時21分

Bugfix:

  • Fixed bug in campaign next tyrant setup that did not clear the discard baddie stack correctly.

更新: 2022年2月28日 @ 6時21分

Bugfix:

  • Removed the snap point on the Attack Die and Defense Die rollers as this is no longer needed.

更新: 2022年2月28日 @ 6時17分

Feature:

  • Updated the Attack Die and Defense Die rollers to keep track of all dice rolled versus all dice deleted so that if dice are pulled from the list of rolled dice to use in a backup plan or elsewhere and later returned then they can be cleaned up as well.

更新: 2022年2月27日 @ 18時22分

Feature:

  • Changed the scripting for Tink's die number 6 so that any die placed in this spot can be rotated by 90 degrees. This is an improvement from before when only Tink's number 6 die could be rotated.

更新: 2022年2月27日 @ 17時07分

Bugfix:

  • Fixed an issue that caused flipping any chip/card causing the Gearloc health tracker to flip as well.

更新: 2022年2月26日 @ 11時21分

Bugfix:

  • Increased the open space allowed in the collider for the Base and Undertow Battle Mats for the initiative dice. This may help clean up some collisions when the initiative dice are not flat when dropped into the track.

更新: 2022年2月26日 @ 10時33分

Feature:

  • Added an automatic health tracker overlay to each Gearloc now similar to the system used on the Baddies on the Battle Mat. This is toggle-able on and off by using the button above the Gearloc health tracker button above the loot section near the Gearloc mat.

更新: 2022年2月22日 @ 7時27分

Feature:

  • Increasing a baddie's health counter will automatically add health chips up to the baddie's max health value