Tabletop Simulator

Tabletop Simulator

Too Many Bones: Trove Chest Edition [COMPLETE]
189件中 91-100 を表示
< 1 ... 8  9  10  11  12 ... 19 >
更新: 2022年11月7日 @ 6時48分

Bugfix:

  • Changed the BQ setup pull process so that the chips taken from the baddie stacks are added to the BQ in the same order that they were in the baddie stack. e.g. When pulling four 1 point baddies the top chip that was in the baddie stack is still the top chip in the BQ.

更新: 2022年10月30日 @ 12時33分

Bugfix:

  • Fixed incorrect labeling on Riffles Gearloc reference sheet TTS object

更新: 2022年10月30日 @ 12時18分

Feature:

  • Riffle has been added as a playable Gearloc.

更新: 2022年10月23日 @ 17時41分

Bugfix:

  • Fixed tagging on the Automaton of Shale baddie chips.

更新: 2022年10月13日 @ 7時23分

Bugfix:

  • Fixed die ordering on Stanza's luitar die.

更新: 2022年10月2日 @ 12時10分

Bugfix:

  • Removed some leftover debug print statements.

更新: 2022年10月2日 @ 12時01分

Bugfix:

  • Changed the system of locking certain game components to allow players with a slow internet connection to fully load the artwork before locking it in place. This should, hopefully eliminate having some objects left floating in the air.
  • Various bugfixes added in the process of doing the rework listed above.

更新: 2022年9月22日 @ 7時13分

Bugfix:

  • Fixed an issue when launching a non-AoT campaign with an error message popping up.

更新: 2022年9月22日 @ 6時52分

Improvement:

  • The Tyrant card artwork have been replaced with higher resolution files.

更新: 2022年9月21日 @ 7時50分

Improvement:

  • The Gearloc dice for the remaining Gearlocs and Tyrants have been replaced with higher resolution files.

Feature:
  • Changed the method of adding and removing health for baddies, Gearlocs and companions to be attachments rather than physics based stacks.