RimWorld
[SYR] Processor Framework
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Aggiornamento: 21 ott 2022, 14:15

[Auto-generated text]: Update on 10/21/2022 11:14:44 PM.

Aggiornamento: 5 giu 2022, 5:13

Limited search of potential ingredients to fill processor to improve performance. Ingredients are cached every 300 ticks (5 seconds) - you may notice colonists taking a moment longer to realize ingredients are available to be hauled to processors, this should be barely noticeable though (since if they aren't idle the workGiver runs rarely anyway).

Aggiornamento: 5 giu 2022, 2:45

[Auto-generated text]: Update on 6/5/2022 11:44:32 AM.

Aggiornamento: 4 mar 2022, 11:50

Fixed an issue where fuel wouldn't be consumed if tickertype was normal and the option "consume Fuel only when used" is set to true.

Aggiornamento: 13 feb 2022, 8:51

Potentially fixed the issue with non-independent processes erroring when ingredients are added in more than a single batch (=not filling the processor in one delivery).

Aggiornamento: 16 gen 2022, 18:23

[Auto-generated text]: Update on 1/17/2022 3:23:28 AM.

Aggiornamento: 18 dic 2021, 5:40

Fixed fish being allowed for meat racks if salted meat AND VE fishing is installed. It should only be meat.

Aggiornamento: 30 nov 2021, 5:34

Changed inspect string, hopefully fixes NRE.

Aggiornamento: 25 nov 2021, 17:47

[Auto-generated text]: Update on 11/26/2021 2:47:12 AM.

Aggiornamento: 25 nov 2021, 13:33

Fixed all processors working as if parallel processes was enabled.