Invisible, Inc.
Agent Wilson (from Don't Starve)
1–10 из 14
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Обновление: 30 авг. 2022 г. в 20:23

V2.1:
- Under the hood shadow animation cleanup

Обновление: 8 авг. 2022 г. в 8:33

V.2.0:
- Streamlined Onfile Wilson by removing the direct short-range scan of nearby enemies and amending tooltips to put more focus on the unseen patrolling shadow detection.

Обновление: 18 июн. 2022 г. в 14:52

V.1.9:
Code cleanup for localisation compatibility.

Обновление: 16 мая. 2022 г. в 14:33

V.1.7-1.8: Under the hood code cleanup

Обновление: 16 мая. 2022 г. в 13:01

Обновление: 26 янв. 2022 г. в 11:05

V.1.6:
- Archive Wilson: Quantumly Refurbishing a Charge Pack no longer has the potential to yield a Charge Pack

Обновление: 5 ноя. 2021 г. в 9:07

Agent Wilson V.1.5:
- OF Wilson: Peek AP cost is now 1.5 AP instead of 2
- OF Wilson: Spawned Shadows now also identify the original guard by name (e.g. Spec Ops Shadow)
- Shadows will no longer spawn on top of existing shadows (UI bug only)
- Fixed possible Detention Center bug
- Added Separate Archived Agent option for Wilson, allowing double Wilson runs

Finish mission before updating!

Обновление: 5 ноя. 2021 г. в 8:35

Обновление: 13 окт. 2021 г. в 8:16

V.1.3:
- Shadow enemies will be visible regardless of which agent is selected. The old "only Wilson can see them" behaviour can be restored in generation options

Обновление: 13 окт. 2021 г. в 6:19

V.1.2:
- Shadow enemies correctly despawn on re-peeking if their location is no longer accurate