Arma 3
Saaret [WIP]
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Update: 20 Dec, 2021 @ 11:23am

Version 0.4.1

Northern Island
1. Added ILS points and direction for autopilot landing. For some reason it does not work.
2. Added fence around Novato Fodido along with a checkpoint for the entrance road.
3. Created the fishing harbour for the island.
4. Created the fishermen towns.
5. Added the bridges for the natural reserve part of the island.
6. Added a school with a wall for protection.

Update: 27 Oct, 2021 @ 3:20am

# Version 0.4

1. Made the airport runway and the overhanging cliff.
2. Added hangars, barracks, control tower, helipads, fuel storage and towers.
3. Created the taxiway and other roads for travel within the base.
4. Put down taxiway lights, PAPI lights and navigation lights to denote end of runway.

Update: 17 Oct, 2021 @ 12:25am

# Version 0.3.1

1. Added lamps to the roads to provide illumination at night.
2. Adding airport lights to the base to allow for easier identification of the helipads.
3. Fixed the tents present in one the camps.

Update: 11 Oct, 2021 @ 3:38am

Version 0.3

1. Added military camps to the north eastern island. Done
2. Added a coal power plant along with chimneys and pipes. Done
3. Adding dirt trails, including walking trails, which go around the island randomly.
4. Added a port on the eastern edge of the island, to signify water travel between islands. Done
5. Added windwills on the north-western edge of the island. Done

Update: 7 Oct, 2021 @ 12:23am

1. Added two new islands and changed the ground features on the middle islands.
2. Updated the satellite map to make it look slightly more green, now need to figure how to make it more darker.

Update: 5 Oct, 2021 @ 3:39am

Removed the hotel present on the road in the office city

Update: 5 Oct, 2021 @ 1:31am