Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Hotmod 1968
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Update: 1 Nov, 2021 @ 5:30am

V0.03 ALPHA
- Added icons & button pics for all implemented infantry and vehicles;
- First pre-alpha release of Conquest for Soviet Union; ONLY they will work. Enemy will randomly be chosen from other alliances (WW2 Axis, WW2 Allies, or Cold War NATO), however NATO WILL NOT WORK. Look at the Progress bar once you begin a dynamic campaign - if it's a white star with a wreath, you're fighting NATO and they will not spawn units in battles.
- No damage panel views for any vehicles yet.

Update: 26 Oct, 2021 @ 12:18am

V0.02 ALPHA
- Fixed Skirmish crashing

Update: 25 Oct, 2021 @ 11:17am

V0.02 ALPHA
- Some minor fixing of bugs reported by you guys;
- Fixing things the patch broke;
- Added a family of M113 vehicles: M113A1 APC, M113 ACAV, M113 M40 Tank Destroyer, M113 ACAV M40 support vehicle, M106 and M125 Mortar Carriers.
- Bunch of localization updates to give everything proper names. Please report any that still show up as debug code (ie infantry showing as "mid/usa/reg_rifleman")
- General fleshing out of US forces, they are just about playable now.

Update: 24 Oct, 2021 @ 12:40am

- Removed files overwriting vanilla stuff.

Update: 24 Oct, 2021 @ 12:37am

- Fixed minor typo preventing US breeds from showing proper names

Update: 24 Oct, 2021 @ 12:15am

V0.02 ALPHA
- Compatibility with latest GoH patch/version;
- Fixed a bunch more issues;
- Fully implemented new Artillery Barrage system: In Skirmish/MP games you will have a new Menu for calling in off-map Artillery Strikes.This requires use of Command Vehicle (GAZ-69A for Soviets, M151 (PRC-77) for USA), which must be selected in order to make Artillery selections available. You can select them and click anywhere on the map and a flare will appear as a warning, followed by the arrival of your artillery mission a few seconds later.
- This includes new Artillery-focused Doctrine: Rocket & Artillery Troops for Soviets, Artillery Brigade for US. Each currently has a single advanced Command Vehicle (BRDM-1U and M577) which will unlock more powerful artillery abilities.
- Artillery system will be expanded in future with more types, like 170mm and 203mm howitzers, 240mm heavy mortars and rockets, and potentially nuclear artillery;
- Semi-implemented US forces with AI support, they are not on par with Soviets but they have some toys.

KNOWN ISSUE: Many assets available in the editor are not functional, as I am focusing on game-ready assets. If it crashes in the editor, I probably know about it already.

Update: 19 Oct, 2021 @ 6:16pm

V0.01 ALPHA
- Quick hotfix because I missed a " in a file and this broke the entire game.

Update: 19 Oct, 2021 @ 2:50pm

V0.01 ALPHA
- Some very minor fixes of SOME (not all) bugs that were reported.

Update: 18 Oct, 2021 @ 12:06pm

V0.01 ALPHA

- First phase of Soviets released.
- Known issues: ALL OF THEM LOL

Update: 28 Sep, 2021 @ 10:16pm