Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
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Aggiornamento: 14 dic 2023, 8:47

-removed Vslib functions , replaced by scriptedmode.

Aggiornamento: 13 dic 2023, 8:53

-Added Vslib to ensure the mod from loading even if the game is having issues on spawning entity objects.

Aggiornamento: 12 dic 2023, 16:58

-Added support for mutations 7/8/9.

Aggiornamento: 9 dic 2023, 16:27

c8m1 bug fix

Aggiornamento: 8 dic 2023, 11:32

-c5m2
-added more entities.
-reduced shadow usage.

Aggiornamento: 5 dic 2023, 17:49

-c13m1 added leave effect entities to many trees
[Mutation 5 support added]

Aggiornamento: 2 dic 2023, 19:35

-c5m2 improved many placeholder entities
-c1m1 minor code optimization

Aggiornamento: 1 dic 2023, 16:47

-Death Toll [Code-Optimization]
-c7m2 - entity adjustments.

Aggiornamento: 23 nov 2023, 14:22

-c1m4 -added fences to prevent bots unintentionally going to the last floor.
-c8m1 -Code optimization , removed some junk codelines.

Aggiornamento: 22 nov 2023, 19:52

-c5m5 fixed some lag spikes related to sound entities.

-c1m4 reworked entities - still wasnt able to fix the nav issues , idk how to without custom navs.