Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
Visualizzazione di 91-100 elementi su 273
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Aggiornamento: 20 ott 2023, 16:44

c8m5
-separated the "unused lines" content for the better
-code optimization / reduced shadow usage
c8m4
-adjusted some entities
c8m2
-removed broken beam spotlight

Aggiornamento: 15 ott 2023, 14:59

-c8m4 adjusted ambient generic entities.
-c8m5 adjusted ambient generic entities.

Aggiornamento: 13 ott 2023, 13:22

-c2m1 - reworked multiple item spawns for better balance.

Aggiornamento: 4 ott 2023, 11:42

-c8m5 c8m4 fixed audio bugs

taking a long break for now , am bit burnout with hammer.

Aggiornamento: 2 ott 2023, 14:00

-c8m4 polished helicopter entities.
(fixed sounds not following the animation sequence)

Aggiornamento: 1 ott 2023, 11:38

-c8m5 restored Chopper voicelines during outro (experimental test)
-c1m3 small entity fixes (mostly the bigger size ones)

Aggiornamento: 30 set 2023, 18:29

-c7m2 testing experimental witch entities related to the trailers
- added crow effect upon triggering the horde event on the boat as well

Aggiornamento: 29 set 2023, 11:50

-c8m4 fixed broken item spawns + added survivor filter for the heli trigger
-c2m5 fixed broken item spawn / reduced shadow usage

Aggiornamento: 28 set 2023, 17:48

C8M4 - heli rework

Aggiornamento: 27 set 2023, 11:03

c8m4
added new entities + reduced shadow usage