ATLAS
ATLAS Economy v1.1 (Discontinued)
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Update: 24 Nov, 2021 @ 12:01pm

  • refactored Bank exchange logic
  • replaced Bank default exchange 1 coin to try to exchange all coins, making the exchange experience more intuitive

Update: 1 Nov, 2021 @ 5:15am

Release v1.0

  • Website; fixed coin category translation
  • Website; fixed bank image of landing page
  • Website; added/reworked light theme
  • Website; reworked token translation codes, also fully implemented token system
  • Website; added transaction list component + print preview
  • Reparented all trade actors to fix placement and persistence issues
  • Changed spawn animal logic to spawn in front of trade actors
  • Added functionality to get a structures' island ID
  • Added a global setting to hide trade actor billboard icons
  • Website; Implemented cluster statistics for landing page
  • Designed and implemented a supply system
  • Replaced all json key input fields with name vars
  • Decimals are now rounded to two decimal places where ever possible
  • Replaced + with & in item description for priceMultiplier
  • Implement tradelog queuing
  • Implement eagerly supply update upon trade action
  • Web API; implemented supply routes
  • Implemented supply caching system and distribution
  • Trade order item does now hide supply and pirce modifier upon deactivation via setting
  • Buy or sell is now prohibited if supply is 0 or demand exceeds maxSupply setting
  • Website; reworked own dashboard to increase loading speed
  • Fixed setting issue were only one grid got settings from the api
  • Supply system will only subtract tokens for actually processed order positions
  • Reduced pricing spread to prevent supply price increase and demand price decrease exploitation
  • Fixed case where multiply API Servers are active and they did process trade orders simultanously
  • Disabling supply (-1.0) does hide the supply section on the item
  • Website; supply system is deactivated if server owner has no tokens or if it's manually deactivated via setting
  • When supply system is disabled, it no longer shows item durability bar as a representation of current supply level
  • Reduced order item update frequency to preserve server performance
  • Added settings to either disable priceModifier and/or supply system separately
  • Web API; added server discounts if 250+ or 1000+ players did play in the last week on a cluster
  • Website; added basic description page for supply system, redesign is comming soon...
  • Fixed issue where item did start to flicker if priceMultiplier is disabled and supply is not in equilibriums state
  • Fixed issue where supply didn't get calculated when priceMultiplier is disabled
  • Fixed issue where freeport fps dropped due to constant item updates
  • Website; Implemented a FAQ component
  • Website; Implemented a Contact component
  • Website; Implemented a Support component
  • Web API; implemented ticket system routes and db entities
  • Website; Implemented a mod clusters list component
  • Website; Implemented an upload and download functionality for cluster settings
  • Web API; implemented tradelog api routes
  • Website; Implemented a TradeLog component & TradeLog Details component to aggregate data
  • Website; Implemented a create custom setting component, so that server admins can add additional order settings

Update: 2 Oct, 2021 @ 8:43am

Release v0.2(Beta)

  • fixed issue with bought creature not being ridable and losing their inventory upon grid travel
  • added global setting to disable basic trade actor auto spawning
  • added global setting to disable vanilla vendor deletion
  • hardened get island id function
  • cleaned up code base
  • implemented despawn logic for certain vanilla vendors (seed vendor), since they are redundand and not part of the future supply system
  • reparented all mod coin types, so that vanilla actors do no longer recognize them as Gold Coins
  • reworked random trade npc animations
  • added new Bank trade actor to exchange coin types
  • doubleclick on trade order items now triggers a simple buy one stack
  • implemented shortcut keys for certain context menu actions of trade actors
  • redesigned trade actor type billboard icons

Update: 26 Sep, 2021 @ 1:52pm

  • release