Crusader Kings III

Crusader Kings III

Dynamic Crusader States - DEPRECATED: Integrated into Catholic Trinity
Mostrando 1-10 de 12 aportaciones
< 1  2 >
Actualización: 1 DIC 2022 a las 7:46

Actualización: 31 OCT 2022 a las 23:37

Actualización: 11 MAR 2022 a las 10:43

##################################################
Dynamic Crusader States - 2022-03-11 - Patchnotes
##################################################

Changelog

-Various small changes, performance fixes to slightly improve the performance of the mod, brought up to line with 1.5.1 script for Crusades.

-Made sieges in Crusades give slightly less war-score, but increased ticking war-score from sieges in the war-target. This means when enough sieges in the war-score are achieved, the war should end much quicker with increased ticking war-score , while sieges outside of the target kingdom don't matter as much; conveniently allowing the players to take the decision to form a Crusader State sooner *(before the sieges for a Crusader State would rack up the war-score very high, giving you only a few moments to click said decision in time)*.

-Made the Create a Crusader State decision always visible while in a Crusade, showing you the exact conditions you need to form one, versus it only being visible when you could take the decision like before.

Actualización: 4 ENE 2022 a las 20:44

Minor Bugfix

Actualización: 29 OCT 2021 a las 21:28

Actualización: 25 SEP 2021 a las 10:59

- Made Text More Dynamic for regions, will state the regions versus my static mention of the holy land, will now state Iberia / Holy Land / Egypt / Mediterranean / Near East if valid.

Actualización: 25 SEP 2021 a las 9:51

- Fixed cooldown of the decision, added a flag so you can only take one per lifetime.

Actualización: 24 SEP 2021 a las 23:15

- Added Chinese Localisation from 可期.

Actualización: 24 SEP 2021 a las 12:19

Actualización: 24 SEP 2021 a las 11:54