Arma 3
Universal Medical Facility v.1
Showing 1-3 of 3 entries
Update: 20 Jan, 2022 @ 5:49pm

Added an event handler that checks for when the building is destroyed, it will destroy/delete all interior objects using BIS_fnc_attachToRelative.

Update: 22 Sep, 2021 @ 7:47pm

Changed supply boxes and other boxes that hold inventory to enable simulation, whereas before they were simple objects and players couldn't interact with inventory items stored in the boxes.

Update: 19 Sep, 2021 @ 11:14pm