Rebel Inc: Escalation

Rebel Inc: Escalation

The Mountains
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Update: 17 Oct, 2021 @ 2:26pm

Balance:

- Slightly increased insurgent threat

Update: 17 Oct, 2021 @ 11:25am

Balance:

- Minor inflation and support tweaks to government initiatives

Research:

- Expectations (comedian) initiative now rolls out a zone action
- ...which slightly reduces zone hostility over time

Fixes:

- Fixed some minor typos in initiative descriptions

Update: 17 Oct, 2021 @ 8:52am

Balance:

- Increased insurgent support
- Reduced government support
- Garrisons start with shorter cooldown period
- National soldiers a little weaker

Update: 16 Oct, 2021 @ 10:20pm

Balance:

- Significantly increased hostile population in several zones
- Garrison cooldown modifiers reduced
- Reduced strength of allied buildings slightly

Research:

- Foundations (military) initiative now reduces Garrison cooldown time

Update: 15 Oct, 2021 @ 6:11pm

Fixes:

- Fixed reputation "NaN" bug; re-enabled Lottery initiative.
- Some minor typos in initiative descriptions.

Update: 13 Oct, 2021 @ 3:02pm

Balance:

- Starting funds reduced from 14 to 12
- Slightly less revenue from high reputation
- Slightly less revenue from stable zones
- Monthly revenue slightly more variable
- Intel gathering slightly slower
- Lack of stability more likely to impact reputation
- Corruption more likely to impact reputation
- Insurgent-controlled zones more likely to impact reputation
- Slight increase in hostility level
- Unmet concerns have slightly more impact on zone support
- Slightly increased insurgent strength and capability
- Slight increase to insurgent combat support (red lines when fighting)

Update: 13 Oct, 2021 @ 1:20pm

Rebel Inc. is out of Early Access. This scenario update contains a few 'quick fixes' that were required due to the game update.

Balance:

- Reduced initial government support in several zones
- Increased initial hostility in some zones

Fixes:

- Temporarily locked Lottery initiative as it is causing weird "NaN" bug with reputation
- Removed some erroneous inflation/corruption effects from Civilian initiatives

Research:

- Military Apprentice initiative no longer unlocks Garrisons

Update: 7 Oct, 2021 @ 12:01pm

Balance:

- Reduced government support throughout the region
- Stabilising zones now a bit harder
- Insurgents can capture zones more easily

Update: 7 Oct, 2021 @ 7:48am

Bug Fixes:

- National Soldier 1 now unlocks properly (either after Coalition 1, or if you have Instructor advisor).

Balance:

- Main city now starts as neutral zone
- City and zones around it no longer stabilise on HQ placement
- Zones are harder to stabilise
- Insurgents a little stronger
- Insurgents more likely to target towns
- Insurgent-controlled urban zones cause more reputation loss
- Player economy is a little weaker
- Corruption a little more detrimental to support levels

Update: 4 Oct, 2021 @ 1:05pm

Bug Fixes:

- 'Borders' initiative on Government tab was using wrong game mechanic, resulting in no extra income; now fixed