Divinity: Original Sin 2

Divinity: Original Sin 2

Luminary
目前顯示第 31-40 項,共 51 項
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更新:2021 年 10 月 20 日 @ 下午 12:26

  • Implemented an additional check for Luminary traders to move back to their default position after being displaced due to combat, crime, etc.

更新:2021 年 10 月 17 日 @ 上午 2:09

  • Updated some skill VFX.
  • Updated some icons.
  • Reflective Augury should correctly ignore weapon attacks.
  • Fixed Intensify not correctly granting 5% boost per nearby character since Prismatic was changed to a single-stack mechanic.

更新:2021 年 10 月 4 日 @ 下午 11:43

  • Fixed missing stack ID on Prismatic

更新:2021 年 10 月 4 日 @ 下午 11:26

  • Adjusted a few skill descriptions which were affected by the Prismatic stacking change.

更新:2021 年 10 月 4 日 @ 下午 11:18

  • Prismatic is no longer a stacking mechanic to better match other Larian status effects, such as Burning, Poisoned, etc.
  • Several skill descriptions and mechanics that interacted with the Prismatic stacking mechanism have been updated.

更新:2021 年 10 月 4 日 @ 上午 12:32

  • Updated some icons.

更新:2021 年 10 月 1 日 @ 下午 1:52

  • Fixed missing Warding Gleam icon.
  • Fixed skill properties issue with enemy version of Daybreak.

更新:2021 年 9 月 29 日 @ 下午 2:03

Updated skill icons.

更新:2021 年 9 月 28 日 @ 上午 1:08

Updated skill icons.

更新:2021 年 9 月 27 日 @ 下午 9:25

  • Crafted books now use the Larian icon and don't have an object category, meaning you can't reuse them as ingredients for other Luminary recipes.
  • Updated some skill icons.