Divinity: Original Sin 2

Divinity: Original Sin 2

Luminary
Se afișează 31-40 din 51 intrări
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Actualizare: 20 oct. 2021 @ 12:26

  • Implemented an additional check for Luminary traders to move back to their default position after being displaced due to combat, crime, etc.

Actualizare: 17 oct. 2021 @ 2:09

  • Updated some skill VFX.
  • Updated some icons.
  • Reflective Augury should correctly ignore weapon attacks.
  • Fixed Intensify not correctly granting 5% boost per nearby character since Prismatic was changed to a single-stack mechanic.

Actualizare: 4 oct. 2021 @ 23:43

  • Fixed missing stack ID on Prismatic

Actualizare: 4 oct. 2021 @ 23:26

  • Adjusted a few skill descriptions which were affected by the Prismatic stacking change.

Actualizare: 4 oct. 2021 @ 23:18

  • Prismatic is no longer a stacking mechanic to better match other Larian status effects, such as Burning, Poisoned, etc.
  • Several skill descriptions and mechanics that interacted with the Prismatic stacking mechanism have been updated.

Actualizare: 4 oct. 2021 @ 0:32

  • Updated some icons.

Actualizare: 1 oct. 2021 @ 13:52

  • Fixed missing Warding Gleam icon.
  • Fixed skill properties issue with enemy version of Daybreak.

Actualizare: 29 sept. 2021 @ 14:03

Updated skill icons.

Actualizare: 28 sept. 2021 @ 1:08

Updated skill icons.

Actualizare: 27 sept. 2021 @ 21:25

  • Crafted books now use the Larian icon and don't have an object category, meaning you can't reuse them as ingredients for other Luminary recipes.
  • Updated some skill icons.