Arma 3
Yilan001's 40k Object Addon
Visar 11–20 av 90 poster
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Uppdatering: 20 apr @ 12:36

v1.63 - Apr 20 2025
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* Major Update: Chaos Stalk Tank
- As inspired by Gaunt's Ghosts novels
- 3-occupant IFV
- High mobility, lightly armoured
- Turret-mounted dual autocannon and hull mounted autogun
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- Added: New Tau battlesuit cosmetic "Wrath of Zeus" badge
- Adjusted: Improved Daemonhost flight performance

Learning Outcomes:
- Significant animation workflow improvements using new plug-ins

Uppdatering: 30 mar @ 21:51

v1.62.1 - Mar 30 2025
- Fixed: Player-controlled battlesuit pylons being switched when other players connected to multiplayer server
- Adjusted: Drone Sentry Turret armor reduced 33%
- Adjusted: Tau Flamer particle config for more consistent behavior

Learning Outcomes:
- Multiplayer JIP scripting

Uppdatering: 23 mar @ 14:16

v1.62 - Mar 23 2025
- Added: Custom Chaos Death Wheel gunner AI
- Added: Reload functionality to XV88 Broadside high yield missile pylons
- Adjusted: Increased Chaos Death Wheel track armor
- Adjusted: Increased Daemonhost overall armor
- Adjusted: Increased Tau flamer indirect damage

Learning Outcomes:
- Pylon weapon config for reload functionality

Uppdatering: 16 mar @ 20:45

v1.61 - Mar 16 2025
- Added: New texture sets for existing Tau buildings
- Adjusted: Tau Flamer damage profile to interface better with updated ACE compatibility
- Fixed: Battlesuits at a distance were not rendering correct faction textures
- Fixed: Minor config errors in Drone Sentry Turrets

Learning Outcomes:
- Substance Painter texture workflow improvements

Uppdatering: 9 mar @ 21:36

v1.60 - Mar 09 2025
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- Tau Drone Sentry Turret Update
- Added: Plasma Rifle variant of Drone Sentry Turret
- Added: Fusion Blaster variant of Drone Sentry Turret
- Added: Missile Pod variant of Drone Sentry Turret
- Added: Wreck model, destruction effects, and shadows for Drone Sentry Turrets
- Renamed:Base Drone Sentry Turret to include (Burst Cannon) descriptor
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- Adjusted: Tau Flamer on Crisis Suit for more consistent flame behaviour in dense areas

Learning Outcomes:
- Turret class config improvements for multi-barrel weapons

Uppdatering: 2 mar @ 16:39

v1.59 - Mar 02 2025
- Tau Battlesuit Update
- Added: Searchlight function for all battlesuits, useful for low light conditions
- Added: Vehicle-in-vehicle action for gunner seats, bound to shortcut: default "B"
- Adjusted: Tau Battlesuit Gunner AI tracks targets more reliably
- Fixed: AI Battlesuits spawned in Eden were not accepting move orders
- Fixed: Extra phantom AI will no longer appear when battlesuits are spawned

Learning Outcomes:
- Improved FSM understanding
- Basic reflector setup

Uppdatering: 23 feb @ 17:08

v1.58.1 - Feb 23 2025
- Hotfix: Flight stabilizer for Tau Battlesuits did not orient suit properly for Zeus-controlled AI

Uppdatering: 23 feb @ 14:09

v1.58 - Feb 23 2025
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- Tau Battlesuit Update
- Added: Custom battlesuit AI
* Suits will more aggressively engage enemies with all available weaponry
- Added: Pylon randomization
* Suits will spawn with randomized pylon loadouts to increase variety as enemy forces and reduce mission setup overhead
- Testing: Pylon cosmetics
* Added cosmetic pylon slots to allow for greater personalization in suit setup
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- Added: Tau Plasma Generator
* Built-in refuel and rearm capabilities for all vehicles
* Disassembles into portable Tau Constructor Drone as backpack option for relocation, available as item in Arsenal
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- Adjusted: Chaos Stumble-Gun handling for improved driving performance

Learning Outcomes:
- Basic FSM config and workflow
- Improved pylon config

Uppdatering: 16 feb @ 17:52

v1.57 - Feb 16 2025
- Tau Battlesuit Update
- Added: Stabilizer for self-righting of XV88 Broadside battlesuits, default shortcut "E"
Note: Stabilizer uses 5% of maximum fuel per usage
- Adjusted: All XV battlesuits now have improved vehicle-in-vehicle functionality to improve ability to load into compatible vehicles
Note: ViV loading is available as driver-only, and thus a UAV terminal connected to the in-built driver AI must be used to take advantage of ViV fully
- Fixed: XV88 Broadside (Missiles) variant no longer spawns with legs mid-walking animation

Learning Outcomes:
- Vehicle-in-vehicle config improvements

Uppdatering: 9 feb @ 17:56

v1.56 - Feb 09 2025
- Tau Battlesuit Update
- Added: Farsight Enclave Skins for all battlesuits

Learning Outcomes:
- Dependency setup troubleshooting