RimWorld

RimWorld

Perspective: Buildings
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Opdatering: 23. apr. 2023 kl. 23:28

v1.1
- Just some code maintenance. Specifically, converted the code responsible for how the offsets are handled for beds to a transpiler to reduce the overhead by about half.

Much of this work is just in preparation for a big v2 overhaul of the mod. Stay tuned.

Opdatering: 5. dec. 2022 kl. 11:54

Code overhaul
Gave the mod's inners a thorough scrubbing end to end, updating all techniques to the latest practices picked up in the last year of modding experience. Reduction of processing overhead and memory use. Of note, the way the shadow offsetting works was a bit hacky before, now it's handled prim n' proper.

Opdatering: 11. okt. 2022 kl. 17:41

1.4 support

Opdatering: 8. jan. 2022 kl. 15:30

German translations added, contributed by Dimos

Opdatering: 6. dec. 2021 kl. 16:12

The gizmos are now cached to improve performance while a building is selected.

Opdatering: 21. nov. 2021 kl. 1:10

Drape, urn, vitals monitor, and emanator added to the 4-way offsets list.

Opdatering: 18. nov. 2021 kl. 20:41

Update
- Fixes bug in which shadows may not be cast when the building is offset. Thanks to Kayedon for noticing
- Adds a few more buildings with special graphics to the blacklist
- General code improvements and streamlining

Opdatering: 30. okt. 2021 kl. 2:53

- Refactored the code a bit and made some things easier to use, in preparation for the new wiki[github.com].

Opdatering: 28. okt. 2021 kl. 13:29

- Hotfix: Gizmos would sometimes fail to load

Opdatering: 28. okt. 2021 kl. 10:23

- Refactoring and minor performance improvements
- Fixes edge case indexing bug that could happen if future patches remove offsets