Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Warbirth - Age of Empires
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Opdatering: 17. nov. 2021 kl. 22:04

Opdatering: 17. nov. 2021 kl. 16:56

Opdatering: 17. nov. 2021 kl. 8:08

Tackling Germany, Sarmatians and Huns now.

- German Dugunthiz, Warriors and Gadrauht done - mostly - but not buildable.
- Only mercs need reworking - see http://warbirth.shoutwiki.com/wiki/Germania for more details.

Opdatering: 17. nov. 2021 kl. 8:04

Opdatering: 16. nov. 2021 kl. 0:14

Opdatering: 15. nov. 2021 kl. 23:36

War Junk from Project 666 integrated, now pending other stuff....

Opdatering: 15. nov. 2021 kl. 21:14

Opdatering: 15. nov. 2021 kl. 5:20

Opdatering: 15. nov. 2021 kl. 0:42

- Fixed an error with war elephants, preventing the Cataphract Elephant from behaving properly. For some reason all the entries linking war elephants to their respective BHAs got deleted.
- Archers (slingers, archers, crossbows) rebalanced (no way jungle savages can outshoot crossbows).

Opdatering: 14. nov. 2021 kl. 20:23

European, Scythian skins integrated but not implemented.

- Barbarian Archers (TOLLENSEBOW) now mixes default Barbarian Archer skin with our own Tollense-inspired unit.
- European Slingers (TOLLENSESLING) added but not used.
- BARBARIANJAVELINEER, BARBARIANPHALANX all have 2ndary European skins.
- Pyu Spearman (???) now reuses Yayoi ashigaru skin. No use letting an unused asset go to waste.
- Scythian Bowmen yanked because their skin is now used in place of vanilla BARBARIANARCHER, providing Persians with a new skin.