RimWorld
Moonlight
Mostrando 11-20 de 20 aportaciones
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Actualización: 2 OCT 2021 a las 12:15

The previous update's changes to how it handles time zones had some issues if you were settled on the opposite side of the world around the antimeridian (only available if you play with 100% world coverage) due to how the coordinates wrap around.

This update patches the math related to this to account for this.

Actualización: 1 OCT 2021 a las 16:55

Technical update
- This mod no longer runs its code out of a MapComponent, instead patching vanilla's code instead. While this won't make this mod run any faster or slower, it can improve performance of other mods by reducing the amount of overhead by having fewer MapComponents.
- Improved support for multiple colonies spread across multiple time zones.
- Major refactoring of the code, bringing things up-to-date with how I write mods now.
- Exposed mod settings to translation keys, should anyone wish to make a translation.

Actualización: 5 SEP 2021 a las 22:57

Fixes the default values in the settings screen.

Actualización: 3 SEP 2021 a las 22:34

Corrects about.xml to state that harmony is required.

Actualización: 3 SEP 2021 a las 12:58

Minor code optimization

Actualización: 2 SEP 2021 a las 7:20

Fixes a strange lighting transition that can happen around the night's edge.

Actualización: 31 AGO 2021 a las 18:51

Added settings menu to configure the levels of darkness you want

Actualización: 30 AGO 2021 a las 13:41

Patches the eclipse/sunblocker event to account for current moonlight.

Actualización: 30 AGO 2021 a las 11:37

Update about.xml to note compatibility stuff.

Actualización: 30 AGO 2021 a las 11:01

Burger king has surprisingly good deals sometimes. But I was stuck in the drive thru for like an hour :@