RimWorld

RimWorld

Fav Locker (Continued)
Showing 1-10 of 17 entries
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Update: 2 Sep @ 11:42am

1.6.1 - Fixed ship-travel issue

Update: 23 Jul @ 1:54pm

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 26 Apr, 2024 @ 11:34am

1.5.0 - Updated for 1.5

Update: 7 Dec, 2023 @ 1:36pm

1.4.9 - Rebalanced the autorepair to use plasteel instead
Added checks for apparel that cannot be worn due to bionics, locked or biocoded
Fixed the updating of comps when adding/removing repairing features.
Used DeepL to update translations for ChineseSimplified, French, German, Japanese, Russian

Update: 5 Dec, 2023 @ 1:28pm

1.4.8 - Power-armor stations can now repair armor using power and steel when Advanced Fabrication is researched.
Used DeepL to update translations for ChineseSimplified, French, German, Japanese, Russian

Update: 4 Dec, 2023 @ 8:11am

1.4.7 - Fixed powerarmor station not rejecting too worn armor

Update: 4 Dec, 2023 @ 6:27am

1.4.6 - The locker should now respect locked apparel, like the warcaskets in Vanilla Factions Expanded - Pirates

Update: 23 Oct, 2023 @ 12:03pm

1.4.5 - Added support for Vanilla Armour Expanded thanks to Llama3013

Update: 5 Oct, 2023 @ 11:54am

1.4.4 - Fixed the extra patches for the Protector Armor/Helmet

Update: 6 May, 2023 @ 12:25pm

1.4.3 - Removed references to a UT_Apparel_ProtectorateArmor that has been removed from the UltratechAlteredCarbon mod