Garry's Mod
Serious Sam SWEPs
Mostrando 11-18 de 18 aportaciones
< 1  >
Actualización: 5 JUL 2016 a las 19:00

- Added Ghostbuster
- Added weapon pickups as entities
- Added ss_ammomultiplier convar for additional ammo on weapon pickup
- Added automatic addon downloading from workshop
- Reanimated Tommygun and Lasergun
- Cannonball now uses proper physics sphere
- Sniper scope doesn't hide HUD anymore
- Flamer attack and ammo spending rate are now faithful
- Huge improvements on HUD
- Small fixes

Actualización: 14 SEP 2015 a las 12:03

Bugfixes

Actualización: 13 SEP 2015 a las 11:35

Small fix

Actualización: 13 SEP 2015 a las 11:16

- Added cannonball fire particles
- Recoded some weapons and projectiles
- Improved some animations
- Bugfixes

Actualización: 24 JUN 2015 a las 13:20

- Added The Second Encounter weapons
- Crosshair now detects enemy health (MP only)
- Fixed worldmodel physics
- Improved muzzleflash sprite
- Other improvements and bugfixes

Actualización: 9 JUN 2015 a las 1:26

- Added HUD
- Added holster delay for weapons
- Added muzzleflash to Dual Colts & fixed bobbing
- Improved some idle anims
- Improved Minigun fire delay
- Grenade explosion now can affect other grenades
- Improvements

Actualización: 29 JUL 2014 a las 14:24

- Added player sounds for Sam playermodel
- Added some weapons to NPC weapon list
- Improved smoke effect
- Fixed effects
- Fixed Minigun hand

Actualización: 10 MAY 2014 a las 13:22