Conquest of Elysium 5

Conquest of Elysium 5

Dwarf Overhaul
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更新: 2021年9月19日 @ 23時59分

Sprites:
All dwarf units now have their own sprites.

Units:
(Hopefully) finally fixed both Chosen of Dvalin's ritpows.
Fixed melee weapons of Ancient Councilor and Chosen of Dvalin.

Weapons:
Slightly nerfed musketry.
Fixed musket projectile visuals.
Musket sounds added (alas the sample is a bit quiet).

更新: 2021年9月5日 @ 10時43分

Rituals:
Changed Build Pilings restrictions to Elysium + Flat Terrain.

更新: 2021年9月3日 @ 22時00分

Fixes:
Typos in elemental Arquebussier weapons fixed.

更新: 2021年9月2日 @ 14時42分

Hotfix:
Disabled debug event.

更新: 2021年9月2日 @ 14時40分

Units:
Arquebussiers and Musketeers added as a late-game non-slow alternative to Arbalists. They are gained through promotion recruitment like other dwarf troops and require a rune lord to be present.
All new troops are using Arbalests as placeholders.

更新: 2021年9月2日 @ 12時50分

Update:
Got reminded that commander units should be holy.

更新: 2021年8月31日 @ 21時10分

Experimental:
modprio set to 4 to test compatibility changes.

更新: 2021年8月28日 @ 18時19分

更新: 2021年8月28日 @ 17時44分

Workarounds:
All rune costs drastically reduced and AP cost reduced to 1 or 0.

更新: 2021年8月26日 @ 3時46分

Balance:
Increased the cost and AP cost of T2 "muster rituals".
Increased the cost of Call On Ancestor by 50 emeralds.
Minor stat adjustments to Ancient Councilor (had to rebuild it anyways)
Removed rebatelvl (half cost at X level) for a few rituals

Fixes:
Fixed Ancient Councilor's duplicated spell weapon.
HOPEFULLY fixed Chosen of Dvalin sometimes not having spells by making another selectmonster for the other Chosen of Dvalin (WHY ARE THERE TWO?!)