Garry's Mod

Garry's Mod

NPC Daemon
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Uppdatering: 5 jan, 2024 @ 22:00

  • Fixed profile importing

Uppdatering: 2 jan, 2024 @ 13:25

  • Death effects can now play sounds

Uppdatering: 4 dec, 2023 @ 3:04

  • Fixed larger typo

Uppdatering: 4 dec, 2023 @ 2:58

  • Fixed typo

Uppdatering: 4 dec, 2023 @ 2:37

  • Fixed water spawn position check errors when NPC/Entity/Nextbot (not squad) is auto-spawned with the value set. Also adjusted how water is checked
  • Fixed custom collision bounds erroring when min or max is not set
  • KNOWN ISSUE: NPC/Entity/Nextbot presets ignore overrides of water spawn requirement when autospawned (squad override works just fine). This is a side effect of how the code was put together when I started coding this addon

Uppdatering: 2 aug, 2023 @ 11:39

  • Added "Custom Collision Bounds" value (Physical)
  • Fixed random function for integers giving decimal numbers if min-max are never adjusted
  • Fixed potential problem involving "submaterial" value when using random functions

Uppdatering: 4 jul, 2023 @ 9:25

  • Fixed typo that affected "everyone" NPC relationship exclusions

Uppdatering: 16 jun, 2023 @ 14:48

  • Fixed panel error when changing description in windowed/tabbed editor.

Uppdatering: 1 jul, 2022 @ 13:31

  • Added "Use" property
  • Fixed relationship class exclusions when the value is a string type
  • Other small fixes

Uppdatering: 28 dec, 2021 @ 12:19

  • Fixed error regarding value type checking
  • Small sidebar menu adjustment
  • Auto-spawning setting default changed to disabled
  • Fixed player preset on HUD not visually clearing when NPCD is disabled (visual only problem)