Garry's Mod
NPC Daemon
Mostrando 21-30 de 65 aportaciones
< 1  2  3  4  5  6  7 >
Actualización: 5 ENE 2024 a las 22:00

  • Fixed profile importing

Actualización: 2 ENE 2024 a las 13:25

  • Death effects can now play sounds

Actualización: 4 DIC 2023 a las 3:04

  • Fixed larger typo

Actualización: 4 DIC 2023 a las 2:58

  • Fixed typo

Actualización: 4 DIC 2023 a las 2:37

  • Fixed water spawn position check errors when NPC/Entity/Nextbot (not squad) is auto-spawned with the value set. Also adjusted how water is checked
  • Fixed custom collision bounds erroring when min or max is not set
  • KNOWN ISSUE: NPC/Entity/Nextbot presets ignore overrides of water spawn requirement when autospawned (squad override works just fine). This is a side effect of how the code was put together when I started coding this addon

Actualización: 2 AGO 2023 a las 11:39

  • Added "Custom Collision Bounds" value (Physical)
  • Fixed random function for integers giving decimal numbers if min-max are never adjusted
  • Fixed potential problem involving "submaterial" value when using random functions

Actualización: 4 JUL 2023 a las 9:25

  • Fixed typo that affected "everyone" NPC relationship exclusions

Actualización: 16 JUN 2023 a las 14:48

  • Fixed panel error when changing description in windowed/tabbed editor.

Actualización: 1 JUL 2022 a las 13:31

  • Added "Use" property
  • Fixed relationship class exclusions when the value is a string type
  • Other small fixes

Actualización: 28 DIC 2021 a las 12:19

  • Fixed error regarding value type checking
  • Small sidebar menu adjustment
  • Auto-spawning setting default changed to disabled
  • Fixed player preset on HUD not visually clearing when NPCD is disabled (visual only problem)