Sid Meier's Civilization VI

Sid Meier's Civilization VI

Saph's Orbis Terrarum the Roman Map (TSL)
Mostrando 1-7 de 7 aportaciones
Actualización: 17 ENE 2022 a las 2:20

v.1.2d
Added TSL for
CVS_CIVILIZATION_ALAMUT
CVS_CIVILIZATION_URGENCH

Actualización: 10 ENE 2022 a las 10:10

v1.2c
Added TSL for CIVITAS Great Seljuqs

Actualización: 10 ENE 2022 a las 8:00

v1.2b
Added TSL for TCS Kingdom of Jerusalum
(More TSL for custom civs to come? Maybe :)

Actualización: 31 DIC 2021 a las 6:47

v1.2a
Removed redundant lines in config.xml
Added "deep" lowlands option

Actualización: 7 OCT 2021 a las 13:50

Version 1.2

1. Optimised the set-up
- Resources can now be map generated, which solves the resource on floodplains issue
- Removed some useless options

2. Added some NFP city states

3. Changed mod name a bit in preparation for the release of my second map

Actualización: 19 AGO 2021 a las 20:32

Version 1.1

- Change up some tiles so that you can build the Golden Gate Bridge across the Straits of Gibraltar, Bosporus or Bab-el-Mandeb.
- A Panama Canal connecting the Black Sea and the Arctic is also possible at more locations.
- Added a snow hill so that the Amundsen-Scott Research Station can be built.

Actualización: 13 AGO 2021 a las 13:52

Initial release by Skylar Saphyr.

Converted from a Civ 5 map to Civ 6 map using Gedemon's YnAMP and Zobtzler's YnABMC.

Updated for Civ 6: Gathering Storm (TSL civs, city states, resources, natural wonders, coastal lowlands)