RimWorld

RimWorld

Primitive Turret
Showing 11-20 of 24 entries
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Update: 22 Aug, 2021 @ 9:55am

[Auto-generated text]: Update on 8/22/2021 6:55:35 PM.

Added flame IED
Added Trebuchet

Update: 19 Aug, 2021 @ 12:30pm

[Auto-generated text]: Update on 8/19/2021 9:30:27 PM.

Update: 18 Aug, 2021 @ 1:07pm

[Auto-generated text]: Update on 8/18/2021 10:07:02 PM.

Added new Preview.
Prepared files for stone turrets

Update: 17 Aug, 2021 @ 11:47am

[Auto-generated text]: Update on 8/17/2021 8:47:28 PM.

added min range for the fire turret

Update: 16 Aug, 2021 @ 1:23pm

[Auto-generated text]: Update on 8/16/2021 10:23:37 PM.

added the Fire Turret

Update: 14 Aug, 2021 @ 2:16pm

[Auto-generated text]: Update on 8/14/2021 11:16:18 PM.

fixed typo on triple stone turret
reworked pila turret so it is more like a sniper turret

Update: 14 Aug, 2021 @ 1:37pm

[Auto-generated text]: Update on 8/14/2021 10:37:22 PM.

Added triple stone turret.
buffed arrow turret

Update: 12 Aug, 2021 @ 10:46am

[Auto-generated text]: Update on 8/12/2021 7:45:56 PM.

Added Research Tree You now only start with the Stone turret and have to work your way up to the mortar.
Added a Primitive FirefoamIED.
Lowered the max fuel of the Mortar since it could do way to much dmg in one go.
Fixed some things.
Added mood debuff for getting a turret destroyed to prevent mass turret spam.

Update: 11 Aug, 2021 @ 3:04pm

[Auto-generated text]: Update on 8/12/2021 12:04:16 AM.

Added the Manure Traps.
Fixed wrong symbol appearing when out of fuel

Update: 10 Aug, 2021 @ 3:04pm

[Auto-generated text]: Update on 8/11/2021 12:04:26 AM.

fixes for mortar