tModLoader

tModLoader

Advanced World Generation
Showing 61-70 of 201 entries
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Update: 28 Nov, 2022 @ 6:21pm

Version 2.8.12.15 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Fixed an issue with hardmode ores

Update: 27 Nov, 2022 @ 12:39pm

Version 2.8.12.14 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Implemented temporary fixed with CalamityMod and Spooky

Update: 20 Nov, 2022 @ 5:45am

Version 2.8.12.12 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Fixed the mushroom size on large worlds
Crimson was only placed on the left

Update: 19 Nov, 2022 @ 11:05am

Version 2.8.12.11 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Pushed the evil biomes away from the spawn
Put crimson under the sky
Made quickshrooms

Update: 19 Nov, 2022 @ 7:37am

Version 2.8.12.8 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The amount of shroom biomes should now be reasonable

Update: 18 Nov, 2022 @ 8:38pm

Version 2.8.12.7 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
A bit of code was rewritten, shouldn't affect people

Update: 18 Nov, 2022 @ 6:15pm

Version 2.8.12.6 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Update: 16 Nov, 2022 @ 9:10am

Version 2.8.12.5 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Update: 17 Oct, 2022 @ 4:06pm

Version 2.8.12.4 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
corruption orb definitely doesn't exist

Update: 14 Oct, 2022 @ 6:15pm

Version 2.8.12.3 has been published to Preview learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The corruption scaling wasn't well implemented
Added more padding to the center
Some of the vanilla worldgen config can be scaled with world height on overhauled worldgen