Garry's Mod

Garry's Mod

Mortar Synth SNPC
1-10 van 16 items weergegeven
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Update: 13 mrt 2024 om 11:09

+ Fixed energy wave not working.

Update: 23 dec 2023 om 4:32

+ Cleaned up LUA debug print messages.

Update: 23 dec 2023 om 4:28

+ Fixed ProtectedCall LUA errors based on LUA API change in gmod beta.

Update: 18 aug 2023 om 10:04

+ SMG Grenade Velocity is no longer added to SMG Grenade smokes and smokes will properly leave a trail.

Update: 18 aug 2023 om 9:47

+ Added cvar sk_mortarsynth_smg_grenade_time. Set this variable to 0 to always have your mortarsynth launch SMG Grenades.

Update: 3 apr 2022 om 9:18

+ Optimization update (replaced GetSaveTable with GetInternalVariable).
+ Fixed a bug about unstuck fix
+ Changed m_iClass field from CLASS_SCANNER to CLASS_COMBINE, allows mortarsynths to target zombies.

Update: 1 apr 2022 om 9:08

+ Fixed mortarsynth getting stuck inside each other often, they will now ignore that they are stuck.

Update: 31 aug 2021 om 9:11

+ Added new cvars: sk_mortarsynth_smg_grenade_speed, sk_mortarsynth_grenade_enabled, sk_mortarsynth_smg_grenade_enabled and sk_mortarsynth_always_energy.
+ Increased normal grenades' weight to 10 to decrease mid-air friction and allow long range shots.
+ Fixed Mortarsynth often attempting to initiate a secondary range attack even when the cooldown isn't over yet, causing a stuttering movement.

Update: 24 aug 2021 om 12:03

+ Added banking angle: Mortarsynth will lean sideways if it is moving sideways.

Update: 11 aug 2021 om 9:56

+ Updated Mortarsynth gibbing effects.