ATLAS
Atlantean Merchants
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Actualización: 24 MAY 2023 a las 3:45

-Separated the treasure hunter into it\'s own skill node.
-PrimalGameData clean.
-Added new weapon merchant.

Actualización: 15 DIC 2022 a las 16:03

-Removed ini configuration value for treasure hunter timer.
-Treasure hunter timer is now set to 15 minutes.
-Treasure hunter description fix.
-Treasure hunter files organization.

Actualización: 15 DIC 2022 a las 16:03

-This one was an accidental publish. Please ignore.

Actualización: 15 DIC 2022 a las 15:33

-Changed treasure hunter description message location.
-Fixed issue where the mermaid version of the miner was not correctly mapping it's inventory values.

Actualización: 15 DIC 2022 a las 15:18

-Added missing item resource links to new inventories.
-Treasure hunter timer has been reduced from 30 to 15.
-Treasure hunter description has been updated to include the timer value.

Actualización: 15 DIC 2022 a las 14:23

-Resource merchant has been separated into: Lumber and Miner.
-Lumber merchant will sell wood related resources.
-Miner merchant will sell rock related resources.

-Ini file logic has been temporarily removed.
-Manually set prices for items in all merchants.
-Organized all item folders in merchant inventory.
-Each item in the merchant inventory is it's own resource item apart from the main game ones, but you will always get the real item when "paying" for the item. This allows crafting configuration overrides to work on them. (if atlas ever fixes it...)
-General file organization.

Actualización: 15 MAY 2022 a las 19:30

-Re-activated the postinitialization logic to fix inventory on already placed merchants on server login/server bootup.

Actualización: 15 MAY 2022 a las 18:56

-Re-activated the preinitialization logic to fix inventory on already placed merchants on server login/server bootup.

Actualización: 15 MAY 2022 a las 12:12

-Added child versions of all inventory items sold to fix issue of parent crafting requirements being overwritten by the shops being placed.
-Child versions of inventory sold will give the original parent item on craft. This is to avoid issues with weapon ammo and other inconsistencies/incompatibilities of using child items.

Actualización: 7 MAY 2022 a las 10:30

-Added missing defaultPrice and array values to Male and Female version of Food shop.