Arma 3
Sonus
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Opdatering: 10. okt. 2024 kl. 2:56

minor corrections

Opdatering: 28. aug. 2024 kl. 3:06

FIXED:
🛠 Livonia trees could reproduce rain sounds up to 4 times due to the addition of extra rain sound sets to them (Vanilla Arma 3 issuem not reported yet)
🛠 Wrong memory point name in domestic trees configuration, no necessary sounds on these trees due this (Vanilla Arma 3 issuem not reported yet)
🛠 Owl sounds could glitch

Opdatering: 28. aug. 2024 kl. 1:04

Opdatering: 23. aug. 2024 kl. 4:58

ADDED:
+ 🐸 SFX for Livonian waters
+ 🦉 in base class worlds SFX

Opdatering: 5. juli 2023 kl. 20:42

mod.cpp has been changed: removed localization keys, this provided minor error messages in .rpt

Opdatering: 6. feb. 2022 kl. 23:09

Instead of overwriting community maps, the mod now overwrites Arma 3's base classes for terrain and therefore sounds.

Now, absolutely all maps should play ambient sounds from the Tanoa terrain.

Opdatering: 6. feb. 2022 kl. 21:28

Opdatering: 6. feb. 2022 kl. 21:22

123

Opdatering: 6. feb. 2022 kl. 21:19

smth wrong

Opdatering: 6. feb. 2022 kl. 21:15

oops