The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
Εμφάνιση 261-270 από 317 καταχωρίσεις
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Ενημέρωση: 23 Σεπ 2021 στις 14:34

Implemented final stage!!! Two new tracks, a new endgame boss, and more! To access it, give an angel item to the new enemy, Gatekeeper, that spawns in a random regular room in Sheol. Do let me know your thoughts on this stage, I hope you enjoy the fight!
This version has a config/godmode progress wipe, apologies but now that the final floor is implemented I feel justified in doing this. I'll try to keep these wipes to a minimum from now on.
Unlocks are now enabled in config by default
Added a new stage, The Ivory Palace! This place seems unstable.. (Currently this stage will generate almost any special rooms and sometimes spawn as XL, I do plan to fix these quirks soon)
Implemented various stage props for the final stage
Finally fucking fixed the tell clipping for Unholy Orders (Arch Bishop/Priest/Demon Priest and Souleater), now they are accurate and non-holy mantle invading!!
So, many, bugs, fixed
To my homie FinalRun36, I will take some time to fix Deli with the next patch. Thank you so much for showing the bugs you were having with the character <3
I'm sorry if I forget anything in this change log, it's been a big one to work on

Ενημέρωση: 23 Σεπ 2021 στις 14:33

Ignore this changelog, had one thing to modify quick before releasing the next one

Ενημέρωση: 16 Σεπ 2021 στις 9:15

Changed the way COTV spawns in attempt to fix it not showing up at all sometimes
Softened Prayer Mat's effect graphics

Ενημέρωση: 15 Σεπ 2021 στις 12:39

Changed the tell for Holy and Unholy orders to be rendered, instead of a non-damaging laser (this still broke holy mantle for some reason)

Ενημέρωση: 13 Σεπ 2021 στις 12:42

Fixed visual bug with Brass Cross

Ενημέρωση: 13 Σεπ 2021 στις 12:41

Made blessings work when stacked with other curses
Modified Call of the Void projectile, doesn't move when player is playing an extra animation
Call of the Void and corresponding projectile now increase in speed if they are too far from the player, making it harder to outrun
Added Brass Cross, which adds +25% chance to see a blessed floor!

Ενημέρωση: 12 Σεπ 2021 στις 13:43

Fixed ANOTHER bug with Call of the Void, sorry guys I'm bad at timing posted updates

Ενημέρωση: 12 Σεπ 2021 στις 13:40

Fixed bug with Call of the Void

Ενημέρωση: 12 Σεπ 2021 στις 12:51

Added Diya, familiar that weakens enemies when item is used
Added Nirvana, item that reduces enemy's starting health
Added floor blessings! There are four, and there is a 5% chance on entering a floor to apply one of them.
Hopefully completely eradicated the "RNG seed is 0!" error!!

Ενημέρωση: 12 Σεπ 2021 στις 1:42

Added Call of the Void. This is a mechanic that I've been wanting to test out, please let me know what you think of this. The idea is high risk high reward coming with exploration. Basically, the time in the config specifies how long after entering a stage until the Call of the Void spawns.
Fixed bug where if mod data was empty mod would refuse to load
Did a few other small ones
Updated a few sprites
Overhauled Blue Womb, now spawns with 8 red keys instead of 4 gold chests
Added more regular rooms to basement