Barotrauma 潜渊症

Barotrauma 潜渊症

Hazardous Reactors
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更新于:2023 年 8 月 19 日 下午 1:40

Fixed

-More lua code issues with server fixed by Dr.Vaфе!ь

Changed

-Ores containing nuclear materiasl are radioactive again

-Fuel backpack can store depleted fuel

更新于:2023 年 8 月 18 日 上午 9:23

Fixed

Lua code error in bothside file preventing some server side activation of the mod

更新于:2023 年 8 月 13 日 上午 8:51

Changed

-Minor lua code and translation fixes by Cognitive Cake

-Removed non functionning inventory/system of the reinforced rod carrier

更新于:2023 年 8 月 1 日 下午 8:48

Changed

Salvage mission has been changed and duplicated into two versions with their own small text variation

-Coalition where the pay is high but you don't keep the warhead

-Separatist where the pay is to keep it for yourself

Both have a +10/-10 or -10/+10 faction relation change depending what side the mission is for

Standardized meltdown (by overheating) timer of reactors to 1 min

Reason being changes I did with lua force the reactor to always have the same meltdown timer upgraded or not so I took 60s as a good baseline

Standardized fuel meldtown to start at 45s leaving you with only 15s to cool down reactor before it blows up

Fixed

Fixed meltdown timer missmatch between the lua file and the xml's

Fixed excessive amount of items spawning during fuel meltdown

Localization

Modified mission text to reflect their content

更新于:2023 年 7 月 31 日 下午 2:47

Fixed

-Fulgurium batteries durability no matching vanilla (behaved like regular ones)

-An old code artefact line in the mod breaking incendium level spawn and making it unminable

更新于:2023 年 7 月 30 日 上午 5:18

Fixed

-Giant sprite appearing when deconstructing hazardous material (deconstruction hazard)

Changed

-Re enabled the special salvage mission after it being deactivated for a long time until I got it to not break the whole game

Its a rare mission starting at difficulty 3

更新于:2023 年 7 月 21 日 上午 9:44

Fixed

-Vanilla reactor sprite being abnormaly dark with its light on

Changed

-Corium spawn outside of the reactor when it explode due to reported issue where it cause particle count to cap out

-Halved steam particle generation (200 > 100) during reactor structural failure

-Volatile fulgurium impact tolerance doubled

更新于:2023 年 7 月 15 日 上午 4:19

Fixed

-Missing contamination resistance on Funbringer 3000

更新于:2023 年 7 月 9 日 下午 3:26

Added

-Fuel rod tongs, completely made by SeaverBeaver

Prevent burn from holding fuel, can double as weapon if needed but wont stop rods from catching fire

更新于:2023 年 6 月 25 日 上午 5:38

Fixed

-Lua code edit by Chief14 fixing an issue about fuel rod getting sometime kicked out the reactor when game runs at 60fps