Arma 3
Team Fortress 2 Voice Pack
Showing 1-6 of 6 entries
Update: 10 Dec, 2021 @ 11:36am

"Welcome to Team Fortress 2 in Arma 3. After 8 months in development, hopefully it will have been worth the wait. Thanks, and have fun!"
This is it, the last major content update for this mod:

* Found the Medic, who lost his medical license and still needs to pay the bills somehow
* Hired the Sniper, even if his parents don't approve
* The Spy decided to pop-in unannounced
* Fixed several config related bugs
* Streamlined the config files
* Fixed spawnable units not showing up in the Zeus menu with no other mods loaded
* Fixed some voice lines for targeting enemies not using the "Shoot that" prefix
* Updated localization files

Update: 24 Oct, 2021 @ 7:42am

* Added the Scout and Pyro
* Reworked the custom units so that they use basic NATO/CSAT uniforms and no longer need scripts to run on initialization.
* Cleaned up some unused voice lines

Update: 7 Aug, 2021 @ 10:32am

* Hotfix for the last fix - those responsible for the last hotfix not working have been sacked
* Have you considered a vacation in Sweden?

Update: 7 Aug, 2021 @ 10:09am

* Fixed issue with logo not being found when running on a server

Update: 6 Aug, 2021 @ 3:05pm

* The Engineer is Engi-here! (Added the Engineer as a selectable voice)
* Added each of the 9 classes as custom units for RED and BLU teams
* Voices added to the pool of identities units can choose from while spawning, so they have a chance to show up in the course of regular gameplay
* Refactored the mod PBO structure for ease of future additions
* Updated localization files (ok, not really)

Update: 11 Jul, 2021 @ 9:29am