ARK: Survival Evolved

ARK: Survival Evolved

Random Configs
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Update: 27 Mar, 2022 @ 12:09pm

Warning: due to an issue for unknown reasons, the variant mating part is gone. This will be fixed soon.

  • Added StatCapOnWildDinos=False. If set to true, wild dinos will also use the stat cap.
  • Added HardCapMutations=False. If set to true, any dino who's mutation count exceeds the mutation cap will have that count lowered. This way, you cannot build up an integer overflow.
  • Added VariantMateboost=False. If set to true, dinos with the same dino tag will be able to mate boost each other. This could for example be a Male Aberrant Parasaur and Female X-Parasaur.
  • Added VariantMating=False. If set to true, dinos with the same dino tag will be able to mate with each other. This could for example be a Male Aberrant Parasaur and Female X-Parasaur. The offspring will always be of the mother's type.
  • Slightly reworked the calculations of the mating range config, but shouldn't have much of an impact.
  • Fixed Mutagen being unusable if your configs caused the cost being set to 1.
  • Changes in mutagen costs now properly display on servers.
  • Added the bosses of Genesis: Part 1's Retrieve missions to the additional Tekgram config, under the names of BruteMegalodon of The Teeth Underneath, AlphaTrike of One Hell of a Treasure Hunt, and InjuredBruteReaperKing of Don't Fear the Reaper King.

Update: 15 Feb, 2022 @ 2:16am

Reworked a few configs, added some new ones, and fixed some bugs:

  • Removed UseStatCap, it's no longer needed. StatCap just defaults to 255 now, which makes it do nothing.
  • Fixed a bug where StatCap=0 wouldn't do anything.
  • MutationChance, TwinsChance, and TripletsChance can now just be set to 0 to give a 0% chance, -1 is not needed. Having them still set to -1 should make it be read like 0.
  • Mutations can now not only be disabled with MutationChance=0, but also with MutationRolls=0, and MutationCap=0.
  • MutationPoints=0 doesn't disable mutations, but causes you to only get the new colours, not stat increases.
  • MutationCap should now properly show the changed value to clients.
  • Fixed a bug where using any DLC engram config caused the base engrams to not be learnable on Lost Island. It's still recommended to not use those configs on that map, as some edge cases, such as disabling GCM, can still cause issues until the server restarts.
  • Added CloneBaseCostMultiplier=1.0, from 0.0004 to 1000. Setting it to 0.0004 will cause it to only cost 1 element shard.
  • Added ClonePerLevelCostMultiplier=1.0, from 0 to 1000.
  • Added MutagenCostMultiplier=1.0, from 0.001 to 1000.
  • Added extra support for the AdditionalTekgrams config, in the form of the Dinopithecus King, all alpha variants, and all mission bosses from Genesis. To not bloat these patchnotes, their names can be found in the mod guide.

Update: 30 Oct, 2021 @ 5:35pm

Added multiple configs, which are documented in the mod description:

  • AllowScorchedEngrams
  • AllowAberrationEngrams
  • AllowExtinctionEngrams
  • AllowGenesis1Engrams
  • AllowGenesis2Engrams
  • MatingRangeMultiplier

Update: 12 Aug, 2021 @ 6:32am

Added multiple configs, which are documented in the mod description:

  • MutationCap
  • RemoveOriginalTekgrams
  • ClearMutations
  • TwinsChance
  • TripletsChance
  • BossArenaTimeMultiplier
  • BossArenaCooldownMultiplier
    Fixed not setting the MutationChance config to prevent all mutations, it should work as vanilla when not set now.

Update: 1 Aug, 2021 @ 1:20pm

Fixed the MutationPoints config not being connected to the actual code. Whoops.

Update: 29 Jul, 2021 @ 1:21pm

Added configs to give extra Tekgrams to bosses. Further explained in the mod's description.

If this new feature does not work, please skrem. Due to the nature of this feature it's hard to test it in the devkit. I can't dynamically edit configs without closing the kit, and I cannot really test it against the more special bosses. Rockwell Prime specifically needed a workaround to make it work for him.

Update: 8 Jul, 2021 @ 5:48pm

Initial mod upload